Difference between revisions of "Common Abbreviations"
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=== A === | === A === | ||
− | * Ant - Antagonist | + | * Ant - [[Antagonist]] |
* ATG - [[Anti-Tank Gun]] | * ATG - [[Anti-Tank Gun]] | ||
=== B === | === B === | ||
* BL - Badlands (used as the location tag in the Lobby) | * BL - Badlands (used as the location tag in the Lobby) | ||
+ | * BPU - [[Big PickUp]] | ||
=== C === | === C === | ||
− | * CC - Car Cannon | + | * CC - [[Car Cannon]] |
− | * CGL - Car Grenade Launcher | + | * CGL - [[Car Grenade Launcher]] |
− | * CR - Combat Rating or Car Rifle | + | * CR - [[Combat Rating]] or [[Car Rifle]] |
− | + | ||
=== D === | === D === | ||
− | * DR - | + | * DR - [[Death Race]] |
* DT - Desert Tank | * DT - Desert Tank | ||
=== E === | === E === | ||
− | * EL - Elmsfield (used as the location tag in the Lobby) | + | * EL - [[Elmsfield]] (used as the location tag in the Lobby) |
− | * Elms - Elmsfield | + | * Elms - [[Elmsfield]] |
=== F === | === F === | ||
− | * FL - Firelight (used as the location tag in the Lobby) | + | * FL - [[Firelight]] (used as the location tag in the Lobby) |
+ | * FT - [[Flamethrower]] | ||
=== G === | === G === | ||
− | * Gat, GG - Gatling Gun | + | * Ganger - Gang member, the in-game characters you control |
− | * GW - Gateway (used as the location tag in the Lobby) | + | * Gat, GG - [[Gatling Gun]] |
+ | * GW - [[Gateway Truck Stop]] (used as the location tag in the Lobby) | ||
=== H === | === H === | ||
− | * HCR - Heavy Car Rifle | + | * HCR - [[Heavy Car Rifle]] |
− | * HGAT, HGG - Heavy Gatling Gun | + | * HFT - [[Heavy Flamethrower]] |
− | * HMG - Heavy Machine Gun | + | * HGAT, HGG - [[Heavy Gatling Gun]] |
+ | * HMG - [[Heavy Machine Gun]] | ||
+ | * HSS - [[Heavy Smokescreen]] | ||
=== I === | === I === | ||
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=== L === | === L === | ||
− | * Landy - Landrunner | + | * Landy - [[Landrunner]] |
* LOF - Line of Fire; used interchangeably with LOS | * LOF - Line of Fire; used interchangeably with LOS | ||
* LOS - Line of Sight; used interchangeably with LOF | * LOS - Line of Sight; used interchangeably with LOF | ||
− | * LR - Landrunner | + | * LR - [[Landrunner]] |
=== M === | === M === | ||
− | * MG - Machine Gun | + | * MG - [[Machine Gun]] |
* Mish - [[Missions|Mission]] | * Mish - [[Missions|Mission]] | ||
− | * MM - Mounted Mortar | + | * MM - [[Mounted Mortar]] |
− | * MML - Micromissile Launcher | + | * MMG - [[Medium Machine Gun]] |
+ | * MML - [[Micromissile Launcher]] | ||
=== N === | === N === | ||
+ | * NG - [[Napalm Gun]] | ||
* NPC - Non-player Character | * NPC - Non-player Character | ||
* NR - No Return - No Return Encounter following a successful wilderness scout | * NR - No Return - No Return Encounter following a successful wilderness scout | ||
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=== P === | === P === | ||
* Ped - Pedestrian (person outside of car) | * Ped - Pedestrian (person outside of car) | ||
− | * Perma-damage - [[World# | + | * Perma-damage - [[World#Permanent Damage|permanent damage]] |
+ | * PvE - Player versus Environment (refers to combat against any AI-controlled enemy) | ||
* PvP - Player versus Player | * PvP - Player versus Player | ||
Line 66: | Line 74: | ||
* SF - [[Sarsfield]] (used as the location tag in the Lobby) | * SF - [[Sarsfield]] (used as the location tag in the Lobby) | ||
* SS - [[Somerset]] (used as the location tag in the Lobby) | * SS - [[Somerset]] (used as the location tag in the Lobby) | ||
− | * Symph - Symphony | + | * Symph - [[Symphony]] |
=== T === | === T === | ||
− | * TG - Tank Gun | + | * TG - [[Tank Gun]] |
+ | * TT - [[Trash Truck]] | ||
* Turtle - a vehicle that has come to rest on its roof | * Turtle - a vehicle that has come to rest on its roof | ||
+ | |||
+ | === V === | ||
+ | * VSG - [[Vehicular Shotgun]] | ||
[[Category: Guides]] | [[Category: Guides]] | ||
[[Category: New Player]] | [[Category: New Player]] |
Latest revision as of 16:18, 20 March 2012
Contents
Terminology Used in Darkwind
A
- Ant - Antagonist
- ATG - Anti-Tank Gun
B
- BL - Badlands (used as the location tag in the Lobby)
- BPU - Big PickUp
C
- CC - Car Cannon
- CGL - Car Grenade Launcher
- CR - Combat Rating or Car Rifle
D
- DR - Death Race
- DT - Desert Tank
E
F
- FL - Firelight (used as the location tag in the Lobby)
- FT - Flamethrower
G
- Ganger - Gang member, the in-game characters you control
- Gat, GG - Gatling Gun
- GW - Gateway Truck Stop (used as the location tag in the Lobby)
H
- HCR - Heavy Car Rifle
- HFT - Heavy Flamethrower
- HGAT, HGG - Heavy Gatling Gun
- HMG - Heavy Machine Gun
- HSS - Heavy Smokescreen
I
- Item Decay - see Perma-damage
L
- Landy - Landrunner
- LOF - Line of Fire; used interchangeably with LOS
- LOS - Line of Sight; used interchangeably with LOF
- LR - Landrunner
M
- MG - Machine Gun
- Mish - Mission
- MM - Mounted Mortar
- MMG - Medium Machine Gun
- MML - Micromissile Launcher
N
- NG - Napalm Gun
- NPC - Non-player Character
- NR - No Return - No Return Encounter following a successful wilderness scout
P
- Ped - Pedestrian (person outside of car)
- Perma-damage - permanent damage
- PvE - Player versus Environment (refers to combat against any AI-controlled enemy)
- PvP - Player versus Player
R
- Rep - Reputation
- RGM - Radar-Guided Missile
- RL - Rocket Launcher
S
- Sars - Sarsfield
- SF - Sarsfield (used as the location tag in the Lobby)
- SS - Somerset (used as the location tag in the Lobby)
- Symph - Symphony
T
- TG - Tank Gun
- TT - Trash Truck
- Turtle - a vehicle that has come to rest on its roof
V
- VSG - Vehicular Shotgun