Encounters

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Wilderness encounters will be one of two types. You may encounter another human player (PvP) or more likely, an NPC gang (PvE). The size/makeup of your enemy's force is dependent on both the number of cars in your squad and also on your squad's total Combat Rating (CR).

PvE

PvE encounters are encounters against NPC gangs. The number of cars they bring depends on the number of cars in your squad and also your squad's CR. This usually means the enemies you encounter will be around 1.5 times your CR, but could be much higher depending on factors such as Scouting skill, pirate activity, etc. Rarely will NPC encounters be less than 250 CR even if your CR is very low.

The member with the highest scouting skill in the squad helps reduce this, and shift the odds more in your favour.

The fame of the opposing gang will increase the likelihood of encountering rarer vehicles with more powerful armament. The region in which you are scouting also increases the rarity of chassis—some rare chassis types are almost never seen outside of the more southern reaches of Evan.

PvP

Wilderness PvP in Darkwind can occur randomly or when a squad specifically chooses to scout for other player squads.

Unlike PvE encounters the squads very closely matched by CR and there can only be a 20-30% difference maximum.

At the start of the encounter both players have the option to Truce, Fight, or Offer Bounty

Offer bounty is a forced truce which means the player who doesn't want to fight pays a certain fee (varies depending on the town) per vehicle for safe passage.

Return Encounters

Return encounters are the most risky of all encounters you will have. Your car(s) will have already gone through at least one combat successfully and you more than likely looted some good cars, although they will be shot up and will have little or no ammo left in their guns. Since the "Return Encounter" will probably be a "Gates of" encounter, you will be able to (hopefully) escape most or all of your cars to town safely. Sometimes your cars will have engine damage making this process a "nail-biter" in the strictest sense.

Road Encounters

These mostly happen during travels and it is possible to get several of those during a single travel, these can also happen on very unlucky scouts which would mean you'll potentially have 3 encounters during a single scout (the initial scout encounter, a road encounter and an arrival encounter). It is very rare to get a road encounter during scouts.

The road to Firelight, as especially perilous as it is, offers the unusually unpleasant opportunity to have up to five total encounters: an exit encounter, three road encounters, and a final Gates of encounter.