Difference between revisions of "Free First Repair"
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− | + | === Info === | |
+ | The bug has become a feature! | ||
+ | |||
+ | Chassis (and chassis only) will now be repairable to 100% the first time it is repaired regardless of how damaged it is. | ||
+ | |||
+ | === Other === | ||
+ | However, if the chassis is damaged below 95%, the ''hidden'' permanent damage amount will be applied so that the next time it is repaired '''even if it doesn't go below 95%''' it will only go to 97%. | ||
+ | |||
+ | Example: | ||
+ | Loot chassis is returned to town at 80%, and repaired. It will go to 100%. | ||
+ | The next time it is used it takes 1% chassis damage during the event taking it to 99%. | ||
+ | When it is repaired it will repair to 97%. | ||
+ | |||
+ | This means there will be a definite advantage to '''not''' repairing a chassis if it has received only minimal damage ''after its first free repair''. | ||
+ | |||
+ | [[Category: Updates]] |
Latest revision as of 13:33, 30 November 2010
Info
The bug has become a feature!
Chassis (and chassis only) will now be repairable to 100% the first time it is repaired regardless of how damaged it is.
Other
However, if the chassis is damaged below 95%, the hidden permanent damage amount will be applied so that the next time it is repaired even if it doesn't go below 95% it will only go to 97%.
Example: Loot chassis is returned to town at 80%, and repaired. It will go to 100%. The next time it is used it takes 1% chassis damage during the event taking it to 99%. When it is repaired it will repair to 97%.
This means there will be a definite advantage to not repairing a chassis if it has received only minimal damage after its first free repair.