Phoenix

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Revision as of 17:45, 2 May 2012 by Juris (talk | contribs) (Overview)
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Phoenix.jpg
Rarity Quite Common
Cost Somewhat Expensive
Toughness Strong
Weight 1500
Total Capacity 170
Engine Capacity 90 (4L)
Exposed Engine Capacity 108 (5L V8)
Max Armor 84
Max Armor Per Side 21
Seats 4
Weapon Mounts FRx2, REx2, LE, RI
Based On Chervolet Camaro Z28

Overview

The Phoenix, with a 3.2L V8 installed, runs like your tail is on fire and your hair is catching. VERY fast and maneuverable.

Speed is Life...

This should be your Mantra/Rule for continued life when fighting in this car. You can make 180 degree changes of direction quickly with this car but you need to countersteer out of the turn before it's complete or you will spin completely around.

The addition of almost maxed (21) armor on the sides, and an MG and an HMG in the front grille make this car a FORMIDIBLE opponent on the combat arena or in wilderness encounters.

This is the perfect tool for a solo scout. Make sure you leave room for a gunner so you've got an extra driver to bring home your spoils. Add an HMG and some extra ammo. Well used, you should be able to take out two or three medium sized opponents. If things get a bit hairy you've got the speed to run.

The Phoenix is often the first combat car for new players, as it can mount twin GGs or MGs plus 2 reloads, a 4L engine, and a gunner. Upgrading to a 3.2v8 allows for the 'standard' muscle build of a MMG and MML (with reloads) which is even better. The Phoenix is a good combat car that handles recoil well, but has a poor turning radius that requires a handbrake in a dogfight, which kills speed so use with caution.

Wilderness Designs