Editing Scout Leading Guide
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
The most important part is to know the [[Initial_Scout_Guide|Initial Scout Guide]], if you want to survive the wastes. | The most important part is to know the [[Initial_Scout_Guide|Initial Scout Guide]], if you want to survive the wastes. | ||
Then you should have '''joined more than a few scouts''' of more experienced players, which gives you some fast cash and experience. Also you will already know the common procedure of scouts. | |||
And, '''make sure that you have the time to lead the scout''' and don't forget to calculate a possible return encounter after the main even. | |||
==Form a squad== | ==Form a squad== | ||
Line 21: | Line 22: | ||
Try using the [[My Scouting Squad]] button to set up the scout. It can get people to the scout page quicker,and tell you who is in and who is ready. | Try using the [[My Scouting Squad]] button to set up the scout. It can get people to the scout page quicker,and tell you who is in and who is ready. | ||
==Announce the scout in | ==Announce the scout in the chat == | ||
State the | State the squad, password and the city it takes place and in case you want to go after traders rather than pirates mention it, cos not everybody wants to mess up his reputation by hunting traders. | ||
==Remember a scout character== | ==Remember a scout character== | ||
If you don't put a scout character in ask the others to bring a scout or doom may come over your squad. | If you don't put a scout character in ask the others to bring a scout or doom may come over your squad. | ||
==Wait | ==Wait till everybody is ready== | ||
'''"IN AND READY"''' is the most common reply from other players in your squad who have double checked their set ups and are ready for the scout. | '''"IN AND READY"''' is the most common reply from other players in your squad who have double checked their set ups and are ready for the scout. | ||
When players join don't start the scout before you get a ready from every player! Players fiddle with their car/character setups and it can bring you in hell if you start the scout when some players haven't finished their setup. | |||
if the players joined by clicking your name in the lower left and selecting scouting squad, you'll notice in the upper left there name will change color to white. that means that they are ready and have clicked the ready button. Not all players currently join by this method. simply ask the players to join this way, or if they still do not, just ask if the are ready | |||
==Start the Scout== | ==Start the Scout== | ||
You start the scout by pressing the web-page button in the upper | You start the scout by pressing the web-page button in the upper upper left. your default browser will open or a new tab in the web browser you currently have open will open. You'll see the main page displayed as your scouting squad. | ||
==Select your Primary Target== | ==Select your Primary Target== | ||
intercept weaker pirates | |||
intercept NPC traders | |||
intercept players | |||
or any other hunt-able NPC gangs, the higher the NPC gangs fame the harder they will be. | |||
==Miles you Wish to Scout== | ==Miles you Wish to Scout== | ||
remember you cannot go anymore than half the distance the whole squad has fuel for. The further you go the better you will train your scout and the easier the NPCs will be. NPCs like to hang around the towns and close to their supplies. The further out NPCs are most likely traveling between towns. The further you go the longer it will take to return. getting a return does not increase with distance, the chance is still the same. The maximum you can go is 50 miles regardless of how much fuel you have. The default is 25 miles. | |||
==Choose the Faction you Wish to Hunt for== | |||
choose the number of miles you wish to scout. remember you cannot go anymore than half the distance the whole squad has fuel for. The further you go the better you will train your scout and the easier the NPCs will be. NPCs like to hang around the towns and close to their supplies. The further out NPCs are most likely traveling between towns. The further you go the longer it will take to return. getting a return does not increase with distance, the chance is still the same. The maximum you can go is 50 miles regardless of how much fuel you have. | |||
==Scout Direction== | ==Scout Direction== | ||
From [[Somerset]]: Elmsfield is easier than Gateway Truck Stop. You can also scout towards any camps that you are member of. This is often used to scout north of Somerset. | From [[Somerset]]: [[Elmsfield]] is easier than [[Gateway Truck Stop]]. You can also scout towards any camps that you are member of. This is often used to scout north of Somerset. | ||
From [[Elmsfield]]: Somerset is easier than Gateway Truck Stop. You can also scout towards any camps that you are member of. | From [[Elmsfield]]: [[Somerset]] is easier than [[Gateway Truck Stop]]. You can also scout towards any camps that you are member of. | ||
From [[Gateway Truck Stop]]: Somerset is easier than Elmsfield and Badlands Truck Stop. Elmsfield is easier than Badlands Truck Stop. Scouting towards Badlands Truck Stop is the hardest. You can also scout towards any camps that you are member of. | From [[Gateway Truck Stop]]: [[Somerset]] is easier than [[Elmsfield]] and [[Badlands Truck Stop]]. [[Elmsfield]] is easier than [[Badlands Truck Stop]]. Scouting towards [[Badlands Truck Stop]] is the hardest. You can also scout towards any camps that you are member of. | ||
From [[Badlands Truck Stop]]: Gateway Truck Stop is the easiest. All other directions are more difficult. | From [[Badlands Truck Stop]]: [[Gateway Truck Stop]] is the easiest. All other directions are more difficult. | ||
All of the southern towns have equal difficulty. The higher the NPC gangs fame, the harder they will be. | All of the southern towns have equal difficulty. The higher the NPC gangs fame, the harder they will be. | ||
Line 75: | Line 81: | ||
After an event server has closed you have to process the scout squad on your squad page, because it might be possible that you get a return encounter. Also, nobody will get home when you don't finish the travel. | After an event server has closed you have to process the scout squad on your squad page, because it might be possible that you get a return encounter. Also, nobody will get home when you don't finish the travel. | ||
If there's no return encounter | If there's no return encounter announce that to your joiners so everybody knows that they are "dismissed", or if there's a return encounter. | ||
---- | ---- | ||
=== Notes === | === Notes === | ||
<references /> | <references/> | ||
[[Category: Guides]] | [[Category: Guides]] | ||
[[Category: New Player]] | [[Category: New Player]] | ||
[[Category: Start Up]] | [[Category: Start Up]] |