Sedan Analysis

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This Sedan guide examines the pros and cons of each vehicle. This guide will not presume to tell you which car is "best" because there is no best car. It comes down to what you want, and what you like. This guide comes from primarily a combat view, though speed will be discussed in relation to combat.

Because any guide like this is based on personal experience and opinion, there may be things you disagree with.

While this guide won't go into depth on the subject of how sedans compare to various cars, it will throw out some general pros/cons of sedans vs. other cars. In addition, it does not speak to special case sedans like the Squad Car. That one belongs in an "emergency response vehicle" guide due to its special nature and insane rarity.

The following cars will be included in this guide:

  • Chevalier
  • Mercenary
  • Moose
  • Spirit
  • Symphony
  • Voyager
  • Windsor
  • Windsor II

The Sedan Summary

This list will include more detailed information about the chassis. Most of these stats will be ripped from the official website. In addition, it will mention other relevant stats such as handling. Keep in mind that other than the hard numbers, most of these values are subjective, and for that purpose it does not contain a list of what "Good" or what "Very Good" means. It really is just opinion.

General Sedan Details:

  1. Sedans always seat 4 people, bulk permitting.
  2. All sedans have two front weapon mounts, two rear weapon mounts, and one mount on each side.
  3. Speed differences do depend on the engine put in, the equipment weight, and the armor added. The listed speed is estimated compared to other sedans/vehicles. It generally assumes a healthy amount of B-Grade armor, two weapons or so, and max non-exposed engine.
  4. Sedans always have a "moderate" cost. Some are more expensive than others, but the difference is never really worth noting. Generally the bigger sedans are more expensive. As a special side note, the Windsors aren't that expensive, but people will sometimes try to charge a huge amount for them simply because they aren't around. It is advised you use a Mercenary instead if you like the Windsor's setup.
  5. In general, sedans aren't very rare. You can find most of them in Somerset, and almost all of them in Gateway or beyond. The only exception is the Windsor, which is extremely rare.

The Chevalier

Chevalier.jpg

Weight: 1450
Bulk: 175
Engine/Exposed: 2L / 3.2L
Acceleration: Above Average
Max Speed: Very Good
Handling: Very Good
Durability: Strong
Armor Side/Max: 21/84

Don't be fooled by the misleading community contribution tag while looking up this chassis. The Chevalier is an agile sedan, arguably the sedan with the best handling along with the Spirit. Its low bulk means it can't carry very many weapons, not that you'd want to weigh it down when its main asset is its maneuverability. Basically if you like subcompacts, and like sedans, you'll like the Chevalier. It also makes a surprisingly good ballistic platform.

Seen as - Sir Rocket, Lancer, and Squire

Sample Builds:

Brawler - Twin MMGs front, max out front armor. Ballistic - Paint Gun rear, Gatling Gun forward, max out rear armor, and pack in as much Paint ammo as possible.

The Mercenary

Mercenary.jpg

Weight: 1650
Bulk: 200
Engine/Exposed: 3.2L / 3.2L V8
Acceleration: Average
Max Speed: Good
Handling: Below Average
Durability: Strong
Armor Side/Max: 23/92

The Mercenary is a tough sedan. While it has as much bulk as the Spirit, the Mercenary requires a heavier engine to move its weight to match speeds, and therefore can't be considered the roomiest sedan. It does allow an extra point of armor point though, and its ability to fit heavier engines and the 200 bulk still give it plenty of room. This is best considered an "assault sedan", and a good choice if you want to load heavier weapons, and pack on extra armor.

The Moose

Moose.jpg

Weight: 1500
Bulk: 195
Engine/Exposed: 2.5L / 3.2L V8
Acceleration: Good
Max Speed: Very Good
Handling: Above Average
Durability: Strong
Armor Side/Max: 22/88

The Moose is an excellent, balanced sedan for combat operations, and is often recommended. Unlike most sedans it can maneuver well on dunes. It can carry 1 more point of armor than the Symphony, but requires a heavier engine to really get the listed stats. This means less bulk than a Symphony. To keep it speedy, keep the weapon bulk to around 40 or 60 if you don't mind sacrificing a passenger slot.

The Spirit

Spirit.jpg

Weight: 1450
Bulk: 200
Engine/Exposed: 2L / 3.2L
Acceleration: Below Average
Max Speed: Good
Handling: Very Good
Durability: Strong
Armor Side/Max: 21/84

The Spirit is the workhorse of the sedans. If you want a sedan bristling with weapons, take the Spirit. It has a large bulk, low weight, and the engine needed to move it is rather small. However, the Spirit's acceleration is rather poor. Thankfully, that is mitigated by its ability to turn on a dime. Be careful though, since the Spirit can't hold as much armor as the Mercenary or Windsor/Windsor II.

The Spirit's bulk can be employed to fit a driver, two gunners, two 40 bulk weapons, and reloads. This makes it a very cheap weapons platform. C-armor will make it even cheaper, and doesn't add all that much weight.

It is important to note that the Spirit does NOT handle well on terrain at all. It is very stable and rarely flips over, but has great difficulty climbing any more than a shallow slope. This you can use to your advantage when fighting AI Spirits.

Seen As: Poltergeist Razorback

The Symphony

Symphony.jpg

Weight: 1500
Bulk: 180
Engine/Exposed: 2L / 3.2L
Acceleration: Poor
Max Speed: Average
Handling: Good
Durability: Strong
Armor Side/Max: 21/84

A pretty average, balanced car for the average car class, and common enough you can find it anywhere. That doesn't mean it doesn't have its place. The 2L engine can have some trouble hauling its bulk around if you load it down with weapons, but keep it lean and mean, and you can have a good weapon in hand. Famous examples of this car include the Evan Enforcer, a dual front car rifle model that is an excellent sniper. The main disadvantage of this car is its tendancy to flip, like most of the older car models.

The Voyager

Voyager.jpg

Weight: 1450
Bulk: 180
Engine/Exposed: 3.2L V8 / 4L
Acceleration: Very Good
Max Speed: Very Good
Handling: Good
Durability: Strong
Armor Side/Max: 20/80

The Voyager is the fastest of the sedans by a notable margin. It can match even some of the muscle cars if kitted out for racing, and the handling is also good. The main disadvantage of the Voyager is its lower armor value. In addition, though it has more bulk than the Chevalier, you won't get much use of it if you plan on putting the 3.2L engine in. With the 2L engine, its speed becomes more comparable to a Symphony or Moose. However, if you want a speedy, interceptor vehicle with more defense and weapon capabilities than a race car or muscle car, consider this fine sedan.

The Windsor

Windsor.jpg

Weight: 1700
Bulk: 190
Engine/Exposed: 3.2L V8 / 4L
Acceleration: Average
Max Speed: Good
Handling: Below Average
Durability: Very Strong
Armor Side/Max: 25/100

The Windsor's armor and durability are its greatest assets. However, that means you need a bigger engine to move it. With only 190 bulk, if you throw in a heavy engine, you'll be giving up a lot of passenger and/or weapon room. Given the current rarity of this chassis, despite the fact it is listed as common, you won't see it enough to worry about incorporating it into your army on a regular basis. Use the Mercenary if you need a more available tank-sedan.

The Windsor II

Windsor II.jpg

Weight: 1600
Bulk: 190
Engine/Exposed: 3.2L V8 / 4L
Acceleration: Average
Max Speed: Good
Handling: Below Average
Durability: Very Strong
Armor Side/Max: 25/100

The Windsor II is almost identical to the Windsor. Its single key difference is that it weighs 100 less than the Windsor. On the positive side, that means it can move a tiny bit faster, and on the negative side it suffers a tiny little bit more from recoil. It is likely this differences is unnoticeable in normal combat operations. In all other ways it functions the same as the Windsors as a heavy-armor sedan. If there are any other tiny differences, you will likely need to see the code to tell.

The Windsor II's weight, durability, and handling make it a very interesting weapons platform. It can handle a lot of different weapon loads up to about 60 bulk, including the Anti-Tank Gun and the Car Cannon.

The Sedan Vs. Other Cars

The sedan is the quintessential average car. They generally aren't as fast as sports cars, don't hold the engine power of muscle cars, don't have the maneuverability of tiny cars like buggys or subcompacts, don't have the bulk of vans/trucks, and don't have the durability of SUVs.

And that's why they are attractive.

They are smack dab in the middle of the road. Jack of all trades, master of none. Now that's not to say all of them are similar. In fact, not at all. But the general trait they all share vs. the other classes of cars is their general middle of the road factor. Because of this, they do not suffer 100% in any given situation.

The Sedan Vs. The Sedan

The Chevalier is the step between a subcompact and a sedan. It may not have much bulk, but it has a great mix of speed and handling. Even though it only houses a 2L max unexposed, its lower bulk/weight gives it a slight edge. Like the Voyager, you can't really stack weapons onto this thing without sacrificing passenger room.

The Mercenary is the war machine of the sedans. It has good bulk and armor capacity, and it can hold up to a 3.2L engine. However, out of all the sedans, its speed and handling are rather poor in comparison. While the Chevalier is the stepping stone between subcompact and sedan, the Mercenary is the stepping stone between SUV and sedan.

The Moose is a great light-fighter sedan chassis. You can give it a 2.5L engine and two 20 bulk weapons or 1 40 bulk weapon and have room for passengers. While not as fast as the Voyager, and arguably less controllable than the Symphony, it's a well-balanced machine.

The Spirit is the big-bulk sedan. Its speed/acceleration is a problem due to its max capacity engine of 2L, but it has excellent handling. If you're willing to risk an exposed engine, this car could become a rather quick machine. However, since it is lighter than the Mercenary, and can still hold a good amount of armor, this car's primary attribute is its 200 bulk. Since it requires less engine power than the mercenary, you can use more of that for weapons as well.

The two-door Symphony was the first sedan implemented, and the most universally talked down about. Half of this is likely that most people seem to prefer more armored vehicles, and talk down about sedans in general. The other half is that it is as common as dirt. However, many players successfully used them as a main attack car for a long time before the other sedans emerged. Speed-wise it's a little faster than the Spirit in general, but with a little less bulk. Its main problem is that it flips a lot. For some reason, a lot of the older cars have problems with this. Other than that, it's probably the most average of average.

The Voyager is the speed demon of the sedans. Rumored to match muscle-car speeds with a hefty engine placed in it, its armor and bulk are lacking. Unless you're willing to give up passenger room, you can't mount very much without having to downgrade the engine. That said, it functions great as an interceptor-attack car or quick-strike attack car.

The Windsors are well-armored sedans but suffer the opposite problem of the Symphony: they are overrated because of their rarity. Their rarity, and general comparability with other sedans, make them a waste to try to look for. Their armor is their primary attribute, but they have less bulk than a Moose, Spirit, or Mercenary. Their handling is pretty average considering their weight. There is not much difference between the Windsor and Windsor II except that one weighs more, which probably means it's marginally slower but has better stability.