Talk:Scavenger: Difference between revisions

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(Created page with "Scripts 297 1. Fixed bug that had a the non-scav gang of a scav player considered to be a non-sub for purposes of camp mechanics 2. Reduced food/water/ammo prizes in town and for...")
 
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Scripts 297
Scripts 297
1. Fixed bug that had a the non-scav gang of a scav player considered to be a non-sub for purposes of camp mechanics
* Fixed bug that had a the non-scav gang of a scav player considered to be a non-sub for purposes of camp mechanics
2. Reduced food/water/ammo prizes in town and for missions
* Reduced food/water/ammo prizes in town and for missions
3. Fixed trucing with NPCs
* Fixed trucing with NPCs
4. You can now recover scrap metal by removing armour (at a rate of 50% of the equivalent 'cost' of adding that amount of armour)
* You can now recover scrap metal by removing armour (at a rate of 50% of the equivalent 'cost' of adding that amount of armour)
5. For Scav gangs, clean/restore will make a vehicle look no better than its permanent damage allows
* For Scav gangs, clean/restore will make a vehicle look no better than its permanent damage allows
6. Ammo prizes from missions are capped at 10 units
* Ammo prizes from missions are capped at 10 units
7. Scavenger gangs can break down vehicles for scrap metal
* Scavenger gangs can break down vehicles for scrap metal
8. Rental cars start with 85% chassis health and C armour
* Rental cars start with 85% chassis health and C armour
 
Not sure how to integrate this yet, but don't want it to be forgotten. --[[User:Wikiadmin|Wikiadmin]] 10:01, 31 August 2011 (CDT)

Revision as of 15:01, 31 August 2011

Scripts 297

  • Fixed bug that had a the non-scav gang of a scav player considered to be a non-sub for purposes of camp mechanics
  • Reduced food/water/ammo prizes in town and for missions
  • Fixed trucing with NPCs
  • You can now recover scrap metal by removing armour (at a rate of 50% of the equivalent 'cost' of adding that amount of armour)
  • For Scav gangs, clean/restore will make a vehicle look no better than its permanent damage allows
  • Ammo prizes from missions are capped at 10 units
  • Scavenger gangs can break down vehicles for scrap metal
  • Rental cars start with 85% chassis health and C armour

Not sure how to integrate this yet, but don't want it to be forgotten. --Wikiadmin 10:01, 31 August 2011 (CDT)