Editing Vehicle Design Guide

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Mounted Spikes and Rams are a bad idea generally because they will take damage when used (or shot at by enemies) and will take hours to repair when you get back to town (if they aren't completely destroyed). They also use up a weapon slot taking space that could be used for guns. However, when ramming your opponents without an intact melee weapon you'll take roughly as much damage as you inflict.  The exception would be the [[Reinforced Ram]], which is damaged like a normal weapon (after armor is destroyed) and is very effective when combined with a roll cage.  Just remember that actively closing with your enemies will invite a lot of incoming fire!
Mounted Spikes and Rams are a bad idea generally because they will take damage when used (or shot at by enemies) and will take hours to repair when you get back to town (if they aren't completely destroyed). They also use up a weapon slot taking space that could be used for guns. However, when ramming your opponents without an intact melee weapon you'll take roughly as much damage as you inflict.  The exception would be the [[Reinforced Ram]], which is damaged like a normal weapon (after armor is destroyed) and is very effective when combined with a roll cage.  Just remember that actively closing with your enemies will invite a lot of incoming fire!


Dropped weapons ([[Mine Dropper|Mines]], [[Flaming Oil Jet|Flaming Oil Jets]], [[Spike Dropper|Dropped Spikes]] etc) can be unpredictable and hard to hit with if your opponents don't take the path you expect or manage to evade them. Mines or Flaming Oil Jets in the right place can heavily turn the tide of battle in your favour, but I'd suggest getting something that can deal direct damage instead.
Dropped weapons ([[Mine Dropper|mines]], [[Flaming Oil Jet|flaming oil jets]], [[Spike Dropper|dropped spikes]] etc) can be unpredictable and hard to hit with if your opponents don't take the path you expect or manage to evade them. Mines or flaming oil jets in the right place can heavily turn the tide of battle in your favour, but I'd suggest getting something that can deal direct damage instead.


The more expensive/rare weapons ([[Laser|Lasers]], [[Car Cannon|Car Cannons]], [[Anti-Tank Gun|Anti-Tank Guns]] etc) really aren't worth the investment when you're just starting out compared to the cheaper alternatives.
The more expensive/rare weapons ([[Laser|Lasers]], [[Car Cannon|Car Cannons]], [[Anti-Tank Gun|Anti-Tank Guns]] etc) really aren't worth the investment when you're just starting out compared to the cheaper alternatives.
== Tires ==
Choosing the best tires for the terrain and/or your situation is important. Sometimes it can save your life. While vehicles in Darkwind can continue driving after one or more tires are completely destroyed, the vehicle will move much slower and any kind of controlled turn becomes a challenge. You can read about the different tire types on the [[Tires]] page.


== Misc. Stuff ==
== Misc. Stuff ==
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