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	<entry>
		<id>https://darkwindwiki.com/index.php?title=Initial_Scout_Guide&amp;diff=943</id>
		<title>Initial Scout Guide</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Initial_Scout_Guide&amp;diff=943"/>
		<updated>2010-03-23T16:51:31Z</updated>

		<summary type="html">&lt;p&gt;4saken: /* RULE 2: DO NOT SCOUT WITH ONLY ONE PERSON IN YOUR CAR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hopefully, this will be an easy-to-follow, straightforward guide to getting started Scouting in Darkwind.  If it isn't...either change it (it's a Wiki after all), or comment on it in the discussion section so somebody else can change it. :-)&lt;br /&gt;
&lt;br /&gt;
It is assumed that if you want to scout you've spent some time learning how to drive, shoot, and use the interface of the game by running in-town events.  As such, this guide is focused on the things you need to do to go out on your first scouting encounter, rather than more introductory information a new Player would need.&lt;br /&gt;
&lt;br /&gt;
== Save Your Money ==&lt;br /&gt;
If you waited to do your first scout until after you subscribed, you have some 'seed money' in your bank account.  Resist the temptation to rush right over to Jake's and build a car.  You will need that money for other stuff as you get started.  Things like:&lt;br /&gt;
&lt;br /&gt;
* Car Rentals&lt;br /&gt;
* Hospital Stays&lt;br /&gt;
* Training&lt;br /&gt;
* Ammunition (for the rental cars)&lt;br /&gt;
&lt;br /&gt;
If you obey the two cardinal rules of scouting, you will soon have enough money to safely build your own vehicles (as a Subscriber) ([[Vehicle Design Guide]]), and a reputation as a smart player, and everybody wants to play with somebody like that; it reduces the chances that anybody is going to get dead.&lt;br /&gt;
&lt;br /&gt;
== RULE 1: DO NOT SCOUT ALONE ==&lt;br /&gt;
If you log in one day, and there's not much going on, but you've got 'the itch', and you say to yourself, 'Self, there's not much going on, I'm going to solo scout,' remember this rule.  Do a race, or a deathrace, or anything '''except''' go on a scout alone.&lt;br /&gt;
&lt;br /&gt;
Since everyone at some point will break this rule at least once anyway, refer to rule 1a: If you ''must'' try it out then use disposable characters. ''Expect'' to lose and don't feel discouraged if you do. There are a multitude of things stacking the odds against you, and in due time you will learn them all and how to overcome them.&lt;br /&gt;
&lt;br /&gt;
== RULE 2: DO NOT SCOUT WITH ONLY ONE PERSON IN YOUR CAR ==&lt;br /&gt;
Seems simple enough:  if there's only one person in your car, you can't take a [[Looting|loot]] car home.  Secondarily, if there's only one person in your car, chances are you don't have enough room to take much cargo loot home either, which means the scout will end up costing you money in ammo and repairs (if your car isn't a rental). Also note that a crewman can only shoot one weapon at a time.&lt;br /&gt;
&lt;br /&gt;
== Car Rentals ==&lt;br /&gt;
Car rentals are available (in Somerset only) from Dexter's Tavern.  While Dexter handles the rentals the cars are actually available from your gang's web page on the ''Vehicles'' tab.&lt;br /&gt;
&lt;br /&gt;
A deposit is required, and varies depending on your gang's wages.  There is a refundable $5,000 component, and a non-refundable variable component that is based on how much you pay your gang.  Obviously, you only get the $5,000 back if you bring the rental car back.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Dexter pays the player who returns the rental even if that is not the person who took the rental out.  So, if you return somebody else's rental you'll get the deposit money.&lt;br /&gt;
&lt;br /&gt;
At the same time, if you leave the vehicle for a looted vehicle, you will lose your deposit.  But, '''you won't be out scouting with just one person in your car''', so unless there's an abundance of loot vehicles you should be able to bring home a loot car and the rental.  Because '''you won't be out scouting with just one person in your car''', right? Right.&lt;br /&gt;
&lt;br /&gt;
After renting your vehicle, go to the Marketplace ('''Gameplay -&amp;gt; Map -&amp;gt; Somerset -&amp;gt; Marketplace''') to buy ammo for reloads.&lt;br /&gt;
&lt;br /&gt;
== Buying Ammo ==&lt;br /&gt;
If you are not a Subscriber you will not have access to the Marketplace, so buying ammo reloads is not an option.  This makes '''RULE 1''' even more important, as a Rental Car's initial load-out will not give you enough ammo to see an encounter to a successful completion.&lt;br /&gt;
&lt;br /&gt;
In the Marketplace click on '''Ammunition''' under '''Trade with NPCs'''.  Find the ammo for the weapon (or weapons) in your vehicle, and either click the button to increment the quantity, or simply type the quantity you want in the box.  All ammunition is sold in magazines; the number of rounds in a magazine is dependent on the weapon it is for.  For example, a Machine Gun magazine has 20 rounds, while a Gatling Gun magazine has 40 rounds.&lt;br /&gt;
&lt;br /&gt;
After you have selected your ammo, a '''Confirm Transactions''' button will appear at the top of the list.  Click the button to purchase the ammo and transfer it to your Lockup.&lt;br /&gt;
&lt;br /&gt;
Next, (from the same Marketplace page) click on '''Ammunition''' under '''Load/Unload Cargo''' (at the bottom of the page).  You will be shown a table of the ammunition in your Lockup.  Select your vehicle from the dropdown, and load ammo into its cargo space by entering a number in the appropriate box, and clicking the '''Load''' button.&lt;br /&gt;
&lt;br /&gt;
The vehicle's available cargo space is shown at the bottom of the vehicle detail page, and the amount of space each magazine takes up is shown in the '''Bulk/Unit''' column of the ammunition table.  Load as much ammo as you feel comfortable with.  Generally, one or two reloads should be plenty.&lt;br /&gt;
&lt;br /&gt;
== Join a Squad ==&lt;br /&gt;
As you are not scouting alone ('''RULE 1''', remember?), you'll be joining another player's squad.  There are a few ways to find the squad.&lt;br /&gt;
&lt;br /&gt;
# In the game client, click the squad owner's name in the '''Users in Lobby''' section, and select '''Open Gang Page''', click the '''Squads''' heading, find the squad, and click it.&lt;br /&gt;
# On the main forum page, find the squad owner's name in the '''Currently Logged In''' list at the bottom of the page, click the name, click the gang name on the page that comes up, click the '''Squads''' heading, find the squad in the list, and click it.  &lt;br /&gt;
# Go to '''Community -&amp;gt; Browse Squads''', and find the squad name in the list, and click it.&lt;br /&gt;
# Go to '''Community -&amp;gt; Browse Gangs''', and find the squad owner's gang in the list, click it, then click the '''Squads''' heading, find the squad, and click it.&lt;br /&gt;
&lt;br /&gt;
After doing any of the previous steps, enter the password provided by the squad owner, and click the '''Join''' button.  The squad page will refresh and show your gang in the list of member gangs.&lt;br /&gt;
&lt;br /&gt;
Below the list of member gangs will be a list of vehicles in the squad.  Select your vehicle from the dropdown and click the '''Add''' button.&lt;br /&gt;
&lt;br /&gt;
Return to the game client and wait until you are notified that your event is starting.&lt;br /&gt;
&lt;br /&gt;
== The Scout ==&lt;br /&gt;
&lt;br /&gt;
A few quick things to remember:&lt;br /&gt;
&lt;br /&gt;
# Hit Spacebar (or Tab depending on your Preferences) when done with your turn. (You can see who's done in the upper right of the screen.)&lt;br /&gt;
# Be mindful of your LOS (Line of Sight) and the LOS of your teammates.&lt;br /&gt;
# Careful not to shoot up your salvage! Know which cars are demoralized and conserve ammo.&lt;br /&gt;
'''NOTE:''' Sometimes it is necessary to shoot demoed cars... if in doubt, ask!&lt;br /&gt;
&lt;br /&gt;
== After The Scout ==&lt;br /&gt;
&lt;br /&gt;
After the scout comes [[Looting]], where you get to divide up the spoils.&lt;br /&gt;
&lt;br /&gt;
Your scouting party might also have a ''return''. A Return is when you get ambushed on the way back in to town, probably with wounded vehicles low on ammo and looted cars which may be weaponless and have damaged engines. Check with the person who started the scout to see if there is a return. Thankfully, returns are rather rare for veteran scouts.&lt;br /&gt;
&lt;br /&gt;
Good luck!&lt;br /&gt;
&lt;br /&gt;
==Read also==&lt;br /&gt;
[[Scout_Leading_Guide|Scout Leading Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Guides]]&lt;br /&gt;
[[Category: New Player]]&lt;br /&gt;
[[Category: Start Up]]&lt;/div&gt;</summary>
		<author><name>4saken</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Initial_Scout_Guide&amp;diff=942</id>
		<title>Initial Scout Guide</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Initial_Scout_Guide&amp;diff=942"/>
		<updated>2010-03-23T16:50:23Z</updated>

		<summary type="html">&lt;p&gt;4saken: /* RULE 2: DO NOT SCOUT WITH ONLY ONE PERSON IN YOUR CAR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hopefully, this will be an easy-to-follow, straightforward guide to getting started Scouting in Darkwind.  If it isn't...either change it (it's a Wiki after all), or comment on it in the discussion section so somebody else can change it. :-)&lt;br /&gt;
&lt;br /&gt;
It is assumed that if you want to scout you've spent some time learning how to drive, shoot, and use the interface of the game by running in-town events.  As such, this guide is focused on the things you need to do to go out on your first scouting encounter, rather than more introductory information a new Player would need.&lt;br /&gt;
&lt;br /&gt;
== Save Your Money ==&lt;br /&gt;
If you waited to do your first scout until after you subscribed, you have some 'seed money' in your bank account.  Resist the temptation to rush right over to Jake's and build a car.  You will need that money for other stuff as you get started.  Things like:&lt;br /&gt;
&lt;br /&gt;
* Car Rentals&lt;br /&gt;
* Hospital Stays&lt;br /&gt;
* Training&lt;br /&gt;
* Ammunition (for the rental cars)&lt;br /&gt;
&lt;br /&gt;
If you obey the two cardinal rules of scouting, you will soon have enough money to safely build your own vehicles (as a Subscriber) ([[Vehicle Design Guide]]), and a reputation as a smart player, and everybody wants to play with somebody like that; it reduces the chances that anybody is going to get dead.&lt;br /&gt;
&lt;br /&gt;
== RULE 1: DO NOT SCOUT ALONE ==&lt;br /&gt;
If you log in one day, and there's not much going on, but you've got 'the itch', and you say to yourself, 'Self, there's not much going on, I'm going to solo scout,' remember this rule.  Do a race, or a deathrace, or anything '''except''' go on a scout alone.&lt;br /&gt;
&lt;br /&gt;
Since everyone at some point will break this rule at least once anyway, refer to rule 1a: If you ''must'' try it out then use disposable characters. ''Expect'' to lose and don't feel discouraged if you do. There are a multitude of things stacking the odds against you, and in due time you will learn them all and how to overcome them.&lt;br /&gt;
&lt;br /&gt;
== RULE 2: DO NOT SCOUT WITH ONLY ONE PERSON IN YOUR CAR ==&lt;br /&gt;
Seems simple enough:  if there's only one person in your car, you can't take a [[Looting|loot]] car home.  Secondarily, if there's only one person in your car, chances are you don't have enough room to take much cargo loot home either, which means the scout will end up costing you money in ammo and repairs (if your car isn't a rental). Also note that each crewman can only shoot one weapon at a time.&lt;br /&gt;
&lt;br /&gt;
== Car Rentals ==&lt;br /&gt;
Car rentals are available (in Somerset only) from Dexter's Tavern.  While Dexter handles the rentals the cars are actually available from your gang's web page on the ''Vehicles'' tab.&lt;br /&gt;
&lt;br /&gt;
A deposit is required, and varies depending on your gang's wages.  There is a refundable $5,000 component, and a non-refundable variable component that is based on how much you pay your gang.  Obviously, you only get the $5,000 back if you bring the rental car back.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Dexter pays the player who returns the rental even if that is not the person who took the rental out.  So, if you return somebody else's rental you'll get the deposit money.&lt;br /&gt;
&lt;br /&gt;
At the same time, if you leave the vehicle for a looted vehicle, you will lose your deposit.  But, '''you won't be out scouting with just one person in your car''', so unless there's an abundance of loot vehicles you should be able to bring home a loot car and the rental.  Because '''you won't be out scouting with just one person in your car''', right? Right.&lt;br /&gt;
&lt;br /&gt;
After renting your vehicle, go to the Marketplace ('''Gameplay -&amp;gt; Map -&amp;gt; Somerset -&amp;gt; Marketplace''') to buy ammo for reloads.&lt;br /&gt;
&lt;br /&gt;
== Buying Ammo ==&lt;br /&gt;
If you are not a Subscriber you will not have access to the Marketplace, so buying ammo reloads is not an option.  This makes '''RULE 1''' even more important, as a Rental Car's initial load-out will not give you enough ammo to see an encounter to a successful completion.&lt;br /&gt;
&lt;br /&gt;
In the Marketplace click on '''Ammunition''' under '''Trade with NPCs'''.  Find the ammo for the weapon (or weapons) in your vehicle, and either click the button to increment the quantity, or simply type the quantity you want in the box.  All ammunition is sold in magazines; the number of rounds in a magazine is dependent on the weapon it is for.  For example, a Machine Gun magazine has 20 rounds, while a Gatling Gun magazine has 40 rounds.&lt;br /&gt;
&lt;br /&gt;
After you have selected your ammo, a '''Confirm Transactions''' button will appear at the top of the list.  Click the button to purchase the ammo and transfer it to your Lockup.&lt;br /&gt;
&lt;br /&gt;
Next, (from the same Marketplace page) click on '''Ammunition''' under '''Load/Unload Cargo''' (at the bottom of the page).  You will be shown a table of the ammunition in your Lockup.  Select your vehicle from the dropdown, and load ammo into its cargo space by entering a number in the appropriate box, and clicking the '''Load''' button.&lt;br /&gt;
&lt;br /&gt;
The vehicle's available cargo space is shown at the bottom of the vehicle detail page, and the amount of space each magazine takes up is shown in the '''Bulk/Unit''' column of the ammunition table.  Load as much ammo as you feel comfortable with.  Generally, one or two reloads should be plenty.&lt;br /&gt;
&lt;br /&gt;
== Join a Squad ==&lt;br /&gt;
As you are not scouting alone ('''RULE 1''', remember?), you'll be joining another player's squad.  There are a few ways to find the squad.&lt;br /&gt;
&lt;br /&gt;
# In the game client, click the squad owner's name in the '''Users in Lobby''' section, and select '''Open Gang Page''', click the '''Squads''' heading, find the squad, and click it.&lt;br /&gt;
# On the main forum page, find the squad owner's name in the '''Currently Logged In''' list at the bottom of the page, click the name, click the gang name on the page that comes up, click the '''Squads''' heading, find the squad in the list, and click it.  &lt;br /&gt;
# Go to '''Community -&amp;gt; Browse Squads''', and find the squad name in the list, and click it.&lt;br /&gt;
# Go to '''Community -&amp;gt; Browse Gangs''', and find the squad owner's gang in the list, click it, then click the '''Squads''' heading, find the squad, and click it.&lt;br /&gt;
&lt;br /&gt;
After doing any of the previous steps, enter the password provided by the squad owner, and click the '''Join''' button.  The squad page will refresh and show your gang in the list of member gangs.&lt;br /&gt;
&lt;br /&gt;
Below the list of member gangs will be a list of vehicles in the squad.  Select your vehicle from the dropdown and click the '''Add''' button.&lt;br /&gt;
&lt;br /&gt;
Return to the game client and wait until you are notified that your event is starting.&lt;br /&gt;
&lt;br /&gt;
== The Scout ==&lt;br /&gt;
&lt;br /&gt;
A few quick things to remember:&lt;br /&gt;
&lt;br /&gt;
# Hit Spacebar (or Tab depending on your Preferences) when done with your turn. (You can see who's done in the upper right of the screen.)&lt;br /&gt;
# Be mindful of your LOS (Line of Sight) and the LOS of your teammates.&lt;br /&gt;
# Careful not to shoot up your salvage! Know which cars are demoralized and conserve ammo.&lt;br /&gt;
'''NOTE:''' Sometimes it is necessary to shoot demoed cars... if in doubt, ask!&lt;br /&gt;
&lt;br /&gt;
== After The Scout ==&lt;br /&gt;
&lt;br /&gt;
After the scout comes [[Looting]], where you get to divide up the spoils.&lt;br /&gt;
&lt;br /&gt;
Your scouting party might also have a ''return''. A Return is when you get ambushed on the way back in to town, probably with wounded vehicles low on ammo and looted cars which may be weaponless and have damaged engines. Check with the person who started the scout to see if there is a return. Thankfully, returns are rather rare for veteran scouts.&lt;br /&gt;
&lt;br /&gt;
Good luck!&lt;br /&gt;
&lt;br /&gt;
==Read also==&lt;br /&gt;
[[Scout_Leading_Guide|Scout Leading Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Guides]]&lt;br /&gt;
[[Category: New Player]]&lt;br /&gt;
[[Category: Start Up]]&lt;/div&gt;</summary>
		<author><name>4saken</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Initial_Scout_Guide&amp;diff=941</id>
		<title>Initial Scout Guide</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Initial_Scout_Guide&amp;diff=941"/>
		<updated>2010-03-23T16:48:17Z</updated>

		<summary type="html">&lt;p&gt;4saken: /* RULE 1: DO NOT SCOUT ALONE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hopefully, this will be an easy-to-follow, straightforward guide to getting started Scouting in Darkwind.  If it isn't...either change it (it's a Wiki after all), or comment on it in the discussion section so somebody else can change it. :-)&lt;br /&gt;
&lt;br /&gt;
It is assumed that if you want to scout you've spent some time learning how to drive, shoot, and use the interface of the game by running in-town events.  As such, this guide is focused on the things you need to do to go out on your first scouting encounter, rather than more introductory information a new Player would need.&lt;br /&gt;
&lt;br /&gt;
== Save Your Money ==&lt;br /&gt;
If you waited to do your first scout until after you subscribed, you have some 'seed money' in your bank account.  Resist the temptation to rush right over to Jake's and build a car.  You will need that money for other stuff as you get started.  Things like:&lt;br /&gt;
&lt;br /&gt;
* Car Rentals&lt;br /&gt;
* Hospital Stays&lt;br /&gt;
* Training&lt;br /&gt;
* Ammunition (for the rental cars)&lt;br /&gt;
&lt;br /&gt;
If you obey the two cardinal rules of scouting, you will soon have enough money to safely build your own vehicles (as a Subscriber) ([[Vehicle Design Guide]]), and a reputation as a smart player, and everybody wants to play with somebody like that; it reduces the chances that anybody is going to get dead.&lt;br /&gt;
&lt;br /&gt;
== RULE 1: DO NOT SCOUT ALONE ==&lt;br /&gt;
If you log in one day, and there's not much going on, but you've got 'the itch', and you say to yourself, 'Self, there's not much going on, I'm going to solo scout,' remember this rule.  Do a race, or a deathrace, or anything '''except''' go on a scout alone.&lt;br /&gt;
&lt;br /&gt;
Since everyone at some point will break this rule at least once anyway, refer to rule 1a: If you ''must'' try it out then use disposable characters. ''Expect'' to lose and don't feel discouraged if you do. There are a multitude of things stacking the odds against you, and in due time you will learn them all and how to overcome them.&lt;br /&gt;
&lt;br /&gt;
== RULE 2: DO NOT SCOUT WITH ONLY ONE PERSON IN YOUR CAR ==&lt;br /&gt;
Seems simple enough:  if there's only one person in your car, you can't take a [[Looting|loot]] car home.  Secondarily, if there's only one person in your car, chances are you don't have enough room to take much cargo loot home either, which means the scout will end up costing you money in ammo and repairs (if your car isn't a rental).&lt;br /&gt;
&lt;br /&gt;
== Car Rentals ==&lt;br /&gt;
Car rentals are available (in Somerset only) from Dexter's Tavern.  While Dexter handles the rentals the cars are actually available from your gang's web page on the ''Vehicles'' tab.&lt;br /&gt;
&lt;br /&gt;
A deposit is required, and varies depending on your gang's wages.  There is a refundable $5,000 component, and a non-refundable variable component that is based on how much you pay your gang.  Obviously, you only get the $5,000 back if you bring the rental car back.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Dexter pays the player who returns the rental even if that is not the person who took the rental out.  So, if you return somebody else's rental you'll get the deposit money.&lt;br /&gt;
&lt;br /&gt;
At the same time, if you leave the vehicle for a looted vehicle, you will lose your deposit.  But, '''you won't be out scouting with just one person in your car''', so unless there's an abundance of loot vehicles you should be able to bring home a loot car and the rental.  Because '''you won't be out scouting with just one person in your car''', right? Right.&lt;br /&gt;
&lt;br /&gt;
After renting your vehicle, go to the Marketplace ('''Gameplay -&amp;gt; Map -&amp;gt; Somerset -&amp;gt; Marketplace''') to buy ammo for reloads.&lt;br /&gt;
&lt;br /&gt;
== Buying Ammo ==&lt;br /&gt;
If you are not a Subscriber you will not have access to the Marketplace, so buying ammo reloads is not an option.  This makes '''RULE 1''' even more important, as a Rental Car's initial load-out will not give you enough ammo to see an encounter to a successful completion.&lt;br /&gt;
&lt;br /&gt;
In the Marketplace click on '''Ammunition''' under '''Trade with NPCs'''.  Find the ammo for the weapon (or weapons) in your vehicle, and either click the button to increment the quantity, or simply type the quantity you want in the box.  All ammunition is sold in magazines; the number of rounds in a magazine is dependent on the weapon it is for.  For example, a Machine Gun magazine has 20 rounds, while a Gatling Gun magazine has 40 rounds.&lt;br /&gt;
&lt;br /&gt;
After you have selected your ammo, a '''Confirm Transactions''' button will appear at the top of the list.  Click the button to purchase the ammo and transfer it to your Lockup.&lt;br /&gt;
&lt;br /&gt;
Next, (from the same Marketplace page) click on '''Ammunition''' under '''Load/Unload Cargo''' (at the bottom of the page).  You will be shown a table of the ammunition in your Lockup.  Select your vehicle from the dropdown, and load ammo into its cargo space by entering a number in the appropriate box, and clicking the '''Load''' button.&lt;br /&gt;
&lt;br /&gt;
The vehicle's available cargo space is shown at the bottom of the vehicle detail page, and the amount of space each magazine takes up is shown in the '''Bulk/Unit''' column of the ammunition table.  Load as much ammo as you feel comfortable with.  Generally, one or two reloads should be plenty.&lt;br /&gt;
&lt;br /&gt;
== Join a Squad ==&lt;br /&gt;
As you are not scouting alone ('''RULE 1''', remember?), you'll be joining another player's squad.  There are a few ways to find the squad.&lt;br /&gt;
&lt;br /&gt;
# In the game client, click the squad owner's name in the '''Users in Lobby''' section, and select '''Open Gang Page''', click the '''Squads''' heading, find the squad, and click it.&lt;br /&gt;
# On the main forum page, find the squad owner's name in the '''Currently Logged In''' list at the bottom of the page, click the name, click the gang name on the page that comes up, click the '''Squads''' heading, find the squad in the list, and click it.  &lt;br /&gt;
# Go to '''Community -&amp;gt; Browse Squads''', and find the squad name in the list, and click it.&lt;br /&gt;
# Go to '''Community -&amp;gt; Browse Gangs''', and find the squad owner's gang in the list, click it, then click the '''Squads''' heading, find the squad, and click it.&lt;br /&gt;
&lt;br /&gt;
After doing any of the previous steps, enter the password provided by the squad owner, and click the '''Join''' button.  The squad page will refresh and show your gang in the list of member gangs.&lt;br /&gt;
&lt;br /&gt;
Below the list of member gangs will be a list of vehicles in the squad.  Select your vehicle from the dropdown and click the '''Add''' button.&lt;br /&gt;
&lt;br /&gt;
Return to the game client and wait until you are notified that your event is starting.&lt;br /&gt;
&lt;br /&gt;
== The Scout ==&lt;br /&gt;
&lt;br /&gt;
A few quick things to remember:&lt;br /&gt;
&lt;br /&gt;
# Hit Spacebar (or Tab depending on your Preferences) when done with your turn. (You can see who's done in the upper right of the screen.)&lt;br /&gt;
# Be mindful of your LOS (Line of Sight) and the LOS of your teammates.&lt;br /&gt;
# Careful not to shoot up your salvage! Know which cars are demoralized and conserve ammo.&lt;br /&gt;
'''NOTE:''' Sometimes it is necessary to shoot demoed cars... if in doubt, ask!&lt;br /&gt;
&lt;br /&gt;
== After The Scout ==&lt;br /&gt;
&lt;br /&gt;
After the scout comes [[Looting]], where you get to divide up the spoils.&lt;br /&gt;
&lt;br /&gt;
Your scouting party might also have a ''return''. A Return is when you get ambushed on the way back in to town, probably with wounded vehicles low on ammo and looted cars which may be weaponless and have damaged engines. Check with the person who started the scout to see if there is a return. Thankfully, returns are rather rare for veteran scouts.&lt;br /&gt;
&lt;br /&gt;
Good luck!&lt;br /&gt;
&lt;br /&gt;
==Read also==&lt;br /&gt;
[[Scout_Leading_Guide|Scout Leading Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Guides]]&lt;br /&gt;
[[Category: New Player]]&lt;br /&gt;
[[Category: Start Up]]&lt;/div&gt;</summary>
		<author><name>4saken</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=User:4saken/Sandbox&amp;diff=940</id>
		<title>User:4saken/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=User:4saken/Sandbox&amp;diff=940"/>
		<updated>2010-03-23T16:40:56Z</updated>

		<summary type="html">&lt;p&gt;4saken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;4saken's Insta-Guide for Newbies: What to Loot and Avoid&lt;br /&gt;
&lt;br /&gt;
'''Kill First''' : Mutant Marauder, Scorpion, Sir Rocket, Poltergeist, Crescendo, Blitzer, Davinci 2&lt;br /&gt;
&lt;br /&gt;
'''Looty''' : Big Meanie, Blackstone, Pulveriser, Devastator, Razorback, Pegasus, Wardance, Texan Strongarm&lt;br /&gt;
&lt;br /&gt;
'''The Big Score''' : Radon Rancher, Cutlass&lt;/div&gt;</summary>
		<author><name>4saken</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=User:4saken/Sandbox&amp;diff=939</id>
		<title>User:4saken/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=User:4saken/Sandbox&amp;diff=939"/>
		<updated>2010-03-23T16:29:01Z</updated>

		<summary type="html">&lt;p&gt;4saken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;4saken's Insta-Guide for Newbies: What to Loot and Avoid&lt;br /&gt;
&lt;br /&gt;
Kill First: Mutant Marauder, Scorpion, Sir Rocket, Poltergeist, Crescendo, Blitzer, Davinci 2&lt;/div&gt;</summary>
		<author><name>4saken</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=User:4saken/Sandbox&amp;diff=938</id>
		<title>User:4saken/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=User:4saken/Sandbox&amp;diff=938"/>
		<updated>2010-03-23T16:19:56Z</updated>

		<summary type="html">&lt;p&gt;4saken: Created page with '4saken's Vehicle Guide for Newbies: What to Loot and Avoid  What's Dangerous:  Rocket Boats: Mutant Marauder, Scorpion, Sir Rocket  Other Rocket Vehicles: Poltergeist, Crescendo …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;4saken's Vehicle Guide for Newbies: What to Loot and Avoid&lt;br /&gt;
&lt;br /&gt;
What's Dangerous:&lt;br /&gt;
&lt;br /&gt;
Rocket Boats: Mutant Marauder, Scorpion, Sir Rocket&lt;br /&gt;
&lt;br /&gt;
Other Rocket Vehicles: Poltergeist, Crescendo&lt;br /&gt;
&lt;br /&gt;
Less Harmless Look-alikes: Mutant Masher, Mantis&lt;br /&gt;
&lt;br /&gt;
Other Stuff: Davinci 2&lt;/div&gt;</summary>
		<author><name>4saken</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=User:4saken/Notes&amp;diff=937</id>
		<title>User:4saken/Notes</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=User:4saken/Notes&amp;diff=937"/>
		<updated>2010-03-23T16:14:58Z</updated>

		<summary type="html">&lt;p&gt;4saken: Created page with '4saken's Vehicle Guide for Newbies: What to Loot and Avoid  What's Dangerous:   Rocket Boats: Mutant Marauder, Scorpion, Sir Rocket  Other Rocket Vehicles: Poltergeist, Crescendo…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;4saken's Vehicle Guide for Newbies: What to Loot and Avoid&lt;br /&gt;
&lt;br /&gt;
What's Dangerous: &lt;br /&gt;
&lt;br /&gt;
Rocket Boats: Mutant Marauder, Scorpion, Sir Rocket&lt;br /&gt;
&lt;br /&gt;
Other Rocket Vehicles: Poltergeist, Crescendo&lt;br /&gt;
&lt;br /&gt;
Less Harmless Look-alikes: Mutant Masher, Mantis&lt;br /&gt;
&lt;br /&gt;
Other Stuff: Davinci 2&lt;/div&gt;</summary>
		<author><name>4saken</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=NPC_Vehicles&amp;diff=831</id>
		<title>NPC Vehicles</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=NPC_Vehicles&amp;diff=831"/>
		<updated>2010-02-24T22:23:41Z</updated>

		<summary type="html">&lt;p&gt;4saken: /* D-F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TO-DO:&lt;br /&gt;
* Add trader vehicles (I should have the ids somewhere in a txt)&lt;br /&gt;
* Add race and deathrace vehicles - should be in a different list?&lt;br /&gt;
&lt;br /&gt;
Note: Most vehicles should be assumed to have the same number or occupants as they have front guns, unless otherwise stated.&lt;br /&gt;
&lt;br /&gt;
== List of Vehicle Designs ==&lt;br /&gt;
=== A-C ===&lt;br /&gt;
{|class = &amp;quot;wikitable sortable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
! Vehicle !! Chassis !! Engine !! CR !! Weapons !! Occupants !! Info !! Comments &lt;br /&gt;
|-&lt;br /&gt;
|[[57 Gunner]]  	&lt;br /&gt;
| [[Fiftyseven]]	&lt;br /&gt;
|  3.2L V8  &lt;br /&gt;
|  110  &lt;br /&gt;
|Fr [[HGG]], Le [[Light Rocket|LR]], Ri [[Medium Rocket|MR]]  &lt;br /&gt;
|    &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Antagonist]]  	&lt;br /&gt;
| [[Moose]]  			&lt;br /&gt;
|  2.5L  	&lt;br /&gt;
|  134  &lt;br /&gt;
|Fr [[HMG]], [[Car Rifle|CR]]  &lt;br /&gt;
|  2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=9897 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Asp]] 			&lt;br /&gt;
| [[Vampire]]			&lt;br /&gt;
|  5L V8  	&lt;br /&gt;
|  50  	&lt;br /&gt;
|Fr [[MG]]			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=82 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Asp II]] 		&lt;br /&gt;
| [[Vampire]]			&lt;br /&gt;
|  4L		&lt;br /&gt;
|  43  	&lt;br /&gt;
|Fr [[MG]], Re [[OJ]]			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=83 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Badlander]] 	&lt;br /&gt;
| [[Phoenix]] 		&lt;br /&gt;
|  4L  		&lt;br /&gt;
|  119  &lt;br /&gt;
|Fr [[HMG]], Re [[MML]]  &lt;br /&gt;
|	1	&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=2278 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bandit]] 		&lt;br /&gt;
| [[Raccoon]]			&lt;br /&gt;
|  1L  		&lt;br /&gt;
|  74  	&lt;br /&gt;
|Fr [[CGL]] &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Not very dangerous, but the [[CGL]] is good loot.  Tends to charge into close range. &lt;br /&gt;
|-&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
| [[Chomper]] &lt;br /&gt;
|  2.5L  &lt;br /&gt;
| &lt;br /&gt;
| Fr:[[RL]], [[MMG]], Ri: [[Light Rocket|LR]], Le: [[MML]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Beaster]] 		&lt;br /&gt;
| [[Box Van]]			&lt;br /&gt;
|  4L  		&lt;br /&gt;
|  174  &lt;br /&gt;
|Fr [[Ram]],[[HMG]], Ri [[GG]], Le [[GG]], Re [[GG]] &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Relatively weak armor. &lt;br /&gt;
|-&lt;br /&gt;
|[[Big Meanie]] 	&lt;br /&gt;
| [[Big Pickup]]	&lt;br /&gt;
|  4L 		&lt;br /&gt;
|  214  &lt;br /&gt;
|Fr [[HGG]], [[RL]], Le [[GG]], Ri [[GG]]    &lt;br /&gt;
|		2	&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=56386 Info] &lt;br /&gt;
|Heavily armed big pickup with a 4L engine. &lt;br /&gt;
|-&lt;br /&gt;
|[[Biter]]  		&lt;br /&gt;
| [[Phoenix]]  		&lt;br /&gt;
|  3.2L  	&lt;br /&gt;
|  114  &lt;br /&gt;
|Fr [[MMG]], [[MG]]  &lt;br /&gt;
|   1  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=4975 Info] &lt;br /&gt;
| Machine gun packed Phoenix. &lt;br /&gt;
|-&lt;br /&gt;
|[[Black Rock]] 	&lt;br /&gt;
| [[Landrunner]]	&lt;br /&gt;
|  3.2L  	&lt;br /&gt;
|  255  &lt;br /&gt;
|Fr [[RL]], [[HMG]], Le [[MG]], Ri [[MG]], Re [[MG]]   &lt;br /&gt;
|		?	&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=56387 Info] &lt;br /&gt;
|Heavily armored machine, deadly at medium ranges. &lt;br /&gt;
|-&lt;br /&gt;
|[[Black Stone]] 	&lt;br /&gt;
| [[Landrunner]]	&lt;br /&gt;
|  3.2L V8  &lt;br /&gt;
|  275  &lt;br /&gt;
|Fr [[RL]], [[HGG]], Le [[GG]], Ri [[GG]], Re [[GG]]   &lt;br /&gt;
|		2	&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=56388 Info] &lt;br /&gt;
|Hits harder than Black Rock, but poorer range.&lt;br /&gt;
|-&lt;br /&gt;
|[[Blaster]]  	&lt;br /&gt;
| [[Symphony]] 		&lt;br /&gt;
|  2L  		&lt;br /&gt;
|  53   &lt;br /&gt;
|Fr [[MG]], Re [[MG]]  &lt;br /&gt;
|  2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=739 Info] &lt;br /&gt;
| Very lightly armored  &lt;br /&gt;
|-&lt;br /&gt;
|[[Blitzer]] 		&lt;br /&gt;
| [[Chomper]] 		&lt;br /&gt;
|  2.5L  	&lt;br /&gt;
|  170  &lt;br /&gt;
|Fr [[HMG]], [[RL]], Re [[MG]]  &lt;br /&gt;
|	2	&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=2277 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Boxer]]		&lt;br /&gt;
| [[Box Van]]			&lt;br /&gt;
|  4L  		&lt;br /&gt;
|  146  &lt;br /&gt;
|Fr [[MG]] x2, Re [[CC]], [[FOJ]]			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=8238 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bullseye]]		&lt;br /&gt;
| [[Bullet]] 			&lt;br /&gt;
|  4L 		&lt;br /&gt;
|  112  &lt;br /&gt;
|Fr [[Car Rifle|CR]], Le [[Medium Rocket|MR]], Ri [[Medium Rocket|MR]], Re [[HR]] &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Butterfly II]]	&lt;br /&gt;
| [[Windsor II]] 	&lt;br /&gt;
|  3.2L  	&lt;br /&gt;
|  142  &lt;br /&gt;
|Fr [[GG]] x2 &lt;br /&gt;
|			&lt;br /&gt;
|  &lt;br /&gt;
| Good loot, easy kill when flanked. &lt;br /&gt;
|-&lt;br /&gt;
|[[Buzz This!]] 	&lt;br /&gt;
| [[Buzzer]] 			&lt;br /&gt;
|  3.2L   	&lt;br /&gt;
|  354  &lt;br /&gt;
|Fr [[ATG]],[[HMG]], Re[[HMG]] x2			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=8234 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Cacophony]] 	&lt;br /&gt;
| [[Symphony]]		&lt;br /&gt;
|  2L  		&lt;br /&gt;
|  112  &lt;br /&gt;
|Re [[FOJ]], [[Car Rifle|CR]]			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=? Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Chaser]] 		&lt;br /&gt;
| [[Phoenix]] 		&lt;br /&gt;
|  4L  		&lt;br /&gt;
|  104  &lt;br /&gt;
|Fr [[MMG]]		&lt;br /&gt;
|  3  &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Constrictor]] 	&lt;br /&gt;
| [[Vampire]] 		&lt;br /&gt;
|  4L  		&lt;br /&gt;
|  85  	&lt;br /&gt;
|Fr [[Car Rifle|CR]], [[Spikes]], Le [[Light Rocket|LR]], Re [[Light Rocket|LR]]		&lt;br /&gt;
|	1	&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=738 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Crescendo]]  	&lt;br /&gt;
| [[Symphony]] 		&lt;br /&gt;
|  2L  		&lt;br /&gt;
|  125  &lt;br /&gt;
|Fr [[Flamethrower|FT]], [[RL]], Re [[MML]]  &lt;br /&gt;
|  2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=58117 Info] &lt;br /&gt;
| An offroad-capable symph that can fire rockets ahead and behind, and closes in for the kill with a flamethrower. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cruncher]] 	&lt;br /&gt;
| [[Pickup]]			&lt;br /&gt;
|  2L  		&lt;br /&gt;
|  52   &lt;br /&gt;
|Fr [[MG]]			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=746 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Cutlass]] 		&lt;br /&gt;
| [[Buccaneer]]		&lt;br /&gt;
|  4L  		&lt;br /&gt;
|  169  &lt;br /&gt;
|Fr [[Laser]], Re [[MG]]  &lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=2282 Info] &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D-F===&lt;br /&gt;
{|class = &amp;quot;wikitable sortable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
! Vehicle !! Chassis !! Engine !! CR !! Weapons !! Occupants !! Info !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|[[Da Vinci]]       &lt;br /&gt;
|[[Mercenary]] &lt;br /&gt;
|  2.5L     &lt;br /&gt;
|  119   &lt;br /&gt;
|Fr [[PG]], [[MG]], Le [[PS]], Ri [[PS]]  &lt;br /&gt;
|  2 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=58122 Info]   &lt;br /&gt;
| Paint-based attack vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[Da Vinci II]]    &lt;br /&gt;
|[[Mercenary]] &lt;br /&gt;
|  2.5L     &lt;br /&gt;
|  93    &lt;br /&gt;
|Fr [[PG]], [[MG]], Le [[PS]], Re [[PS]]  &lt;br /&gt;
|  2 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=58123 Info]   &lt;br /&gt;
| Paint-based attack vehicle.&lt;br /&gt;
|- &lt;br /&gt;
|[[Death Cadrona]]  &lt;br /&gt;
|[[Cadrona]]   &lt;br /&gt;
|  1.6L     &lt;br /&gt;
|  63    &lt;br /&gt;
|Fr [[MMG]]                   &lt;br /&gt;
|    &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=10252 Info]  &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Death Symphony]] &lt;br /&gt;
|[[Symphony]]  &lt;br /&gt;
|  2L       &lt;br /&gt;
|  103   &lt;br /&gt;
|Fr [[Car Rifle|CR]], Le [[MG]], Re [[HMG]]    &lt;br /&gt;
|  2&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=734 Info]  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Deathflash]]     &lt;br /&gt;
|[[Flash]]     &lt;br /&gt;
|  2L       &lt;br /&gt;
|  60    &lt;br /&gt;
|Fr [[MG]], Re [[MD]]  &lt;br /&gt;
|    &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=8237 Info]   &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Deathmarley]]    &lt;br /&gt;
|[[Marley]]    &lt;br /&gt;
|  1.6L     &lt;br /&gt;
|  42    &lt;br /&gt;
|Fr [[MG]]  &lt;br /&gt;
|    &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=745  Info]   &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Deathmarley II]] &lt;br /&gt;
|[[Marley]]    &lt;br /&gt;
|  1.6L     &lt;br /&gt;
|  50    &lt;br /&gt;
|Fr [[MG]]  &lt;br /&gt;
|    &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=1163 Info]   &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Deathmarley III]]&lt;br /&gt;
|[[Marley]]    &lt;br /&gt;
|  1L       &lt;br /&gt;
|  57    &lt;br /&gt;
|Fr [[MG]], Re [[MG]]  &lt;br /&gt;
|    &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=1164 Info]   &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Dervish]]        &lt;br /&gt;
|[[Voyager]]   &lt;br /&gt;
|  3.2L     &lt;br /&gt;
|  122   &lt;br /&gt;
|Fr [[HMG]], Le [[MG]], Ri [[MG]]&lt;br /&gt;
|    &lt;br /&gt;
|  [http://dark-wind.com/vehicle.php?id=130460Info] &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Flame]]   &lt;br /&gt;
|[[Phoenix]]   &lt;br /&gt;
|  3.2L     &lt;br /&gt;
|  125   &lt;br /&gt;
|Fr [[CR]], [[MG]], Re [[MG]]	&lt;br /&gt;
|   1&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=4975 Info]  &lt;br /&gt;
| Single occupant.&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Siren]]   &lt;br /&gt;
|[[Sonic]]     &lt;br /&gt;
|  1.2L     &lt;br /&gt;
|  108   &lt;br /&gt;
|Fr [[HMG]]    &lt;br /&gt;
|  1 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=9895 Info]  &lt;br /&gt;
| Surprisingly heavy armor, prone to tumble &lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Stalker]] &lt;br /&gt;
|[[Chomper]]   &lt;br /&gt;
|  3.2L     &lt;br /&gt;
|  118   &lt;br /&gt;
|Fr [[HMG]], Re [[MG]]&lt;br /&gt;
|  2 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=48  Info]  &lt;br /&gt;
| Exposed engine and thin armor - easy kill.&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Striker]] &lt;br /&gt;
|[[Vampire]]   &lt;br /&gt;
|  4L       &lt;br /&gt;
|  93    &lt;br /&gt;
|Fr [[HMG]]&lt;br /&gt;
|  1 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=2279 Info]   &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Tank]]    &lt;br /&gt;
|[[Landrunner]]&lt;br /&gt;
|  3.2L     &lt;br /&gt;
|  183   &lt;br /&gt;
|Fr [[ATG]], Le [[MG]], Re [[HMG]] &lt;br /&gt;
|    &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=733 Info]   &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Devastator]]     &lt;br /&gt;
|[[Apache]]    &lt;br /&gt;
|  4L       &lt;br /&gt;
|  283   &lt;br /&gt;
|Fr [[CC]], [[HGG]], Le [[MG]], Ri [[MG]] &lt;br /&gt;
|    &lt;br /&gt;
|  [http://dark-wind.com/vehicle.php?id=58888 Info]  &lt;br /&gt;
|    &lt;br /&gt;
|-&lt;br /&gt;
|[[Discord]]        &lt;br /&gt;
|[[Landrunner]]&lt;br /&gt;
|  3.2L     &lt;br /&gt;
|  266   &lt;br /&gt;
|Fr [[ATG]], [[RL]], Le [[MR]], Ri [[MR]]  &lt;br /&gt;
|    &lt;br /&gt;
|  [http://dark-wind.com/vehicle.php?id=130464 Info]  &lt;br /&gt;
|    &lt;br /&gt;
|-&lt;br /&gt;
|[[Duellist]]       &lt;br /&gt;
|[[Moose]]     &lt;br /&gt;
|  2.5L     &lt;br /&gt;
|  132   &lt;br /&gt;
|Fr 2x[[MMG]], Le [[MR]], Ri [[MR]], Re 2x[[MR]]&lt;br /&gt;
|  2&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=130457 Info]  &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Eliminator]]     &lt;br /&gt;
|[[Voyager]]   &lt;br /&gt;
|  3.2L     &lt;br /&gt;
|  111   &lt;br /&gt;
|Fr 2x[[MG]], Re [[MG]]&lt;br /&gt;
|  2 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=9899 Info]  &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Emergency Room]] &lt;br /&gt;
|[[Ambulance]] &lt;br /&gt;
|  5L       &lt;br /&gt;
|  368   &lt;br /&gt;
|Fr [[ATG]], [[CR]], Le [[CR]], Ri [[CR]], Re 2x[[CR]]  &lt;br /&gt;
|    &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=8239 Info]   &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Estate Trader]]      &lt;br /&gt;
|[[Estate]]     &lt;br /&gt;
|  1.8L       &lt;br /&gt;
|  106+    &lt;br /&gt;
| Fr [[MMG]], Re 2x[[RL]]   &lt;br /&gt;
|&lt;br /&gt;
|  [http://dark-wind.com/vehicle.php?id=181406 Info] &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Evan Bandit]]    &lt;br /&gt;
|[[Symphony]]  &lt;br /&gt;
|  2L       &lt;br /&gt;
|  147   &lt;br /&gt;
|Fr [[HMG]], [[MML]], Le [[GG]], Ri [[GG]]&lt;br /&gt;
|  2&lt;br /&gt;
|[http://dark-wind.com/vehicle.php?id=58900 Info]  &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Evan Enforcer]]  &lt;br /&gt;
|[[Symphony]]  &lt;br /&gt;
|  2L       &lt;br /&gt;
|  128   &lt;br /&gt;
|Fr 2x[[CR]], Re [[MG]]&lt;br /&gt;
|  2 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=2276 Info]  &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Ferret]]         &lt;br /&gt;
|[[Voyager]]   &lt;br /&gt;
|  3.2L     &lt;br /&gt;
|  114   &lt;br /&gt;
|Fr [[CR]], [[MMG]]    &lt;br /&gt;
|    &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=130458 Info]  &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Flame Runner]]   &lt;br /&gt;
|[[Roadrunner]]&lt;br /&gt;
|  3.2L V8  &lt;br /&gt;
|  68    &lt;br /&gt;
|Le [[FT]], Re [[FT]]  &lt;br /&gt;
|    &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=12755 Info]   &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Flashbang]]      &lt;br /&gt;
|[[Flash]]     &lt;br /&gt;
|  2L       &lt;br /&gt;
|  74    &lt;br /&gt;
| Fr [[CR]], Re [[MR]], [[HR]]   &lt;br /&gt;
| &lt;br /&gt;
|  [http://dark-wind.com/vehicle.php?id=70753 Info] &lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|[[Freelance]]      &lt;br /&gt;
|[[Mercenary]]    &lt;br /&gt;
|  2L      &lt;br /&gt;
|      &lt;br /&gt;
| Fr 2x[[HMG]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===G-L===&lt;br /&gt;
{|class = &amp;quot;wikitable sortable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
! Vehicle !! Chassis !! Engine !! CR !! Weapons !! Occupants !! Info !! Comments &lt;br /&gt;
|-&lt;br /&gt;
|[[Gallowglass]]&lt;br /&gt;
| [[Apache]]  &lt;br /&gt;
| 4L  &lt;br /&gt;
| 221  &lt;br /&gt;
| Fr: 2x[[Heavy Machine Gun|HMG]], Le: [[Heavy Rocket|HR]], Ri: [[Heavy Rocket|HR]], Re: [[Heavy Rocket|HR]]&lt;br /&gt;
|&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=126286 Info] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gladiator]]  &lt;br /&gt;
| [[Chomper]]  &lt;br /&gt;
| 2.5L  &lt;br /&gt;
| 190  &lt;br /&gt;
| Fr: [[Heavy Machine Gun|HMG]], [[ReRam]], Re: [[MG]], Le: [[MR]], Ri: [[MR]]&lt;br /&gt;
|   &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=58905 Info] &lt;br /&gt;
| A power chomper with ram and big guns.  Use caution. &lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat]]  &lt;br /&gt;
| [[Two-axle Lorry]]  &lt;br /&gt;
| 8L  &lt;br /&gt;
| 496  &lt;br /&gt;
| Fr: 2x[[RL]], Le: 2x[[CC]], Ri: 2x[[CC]], Re: 2x[[HMG]]  &lt;br /&gt;
|    &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=58906 Info] &lt;br /&gt;
| Twin Car Cannons on each side are extremely dangerous. &lt;br /&gt;
|-&lt;br /&gt;
|[[Harpy]]  &lt;br /&gt;
| [[Sonic]]  &lt;br /&gt;
| 1L&lt;br /&gt;
| 102&lt;br /&gt;
| Fr: [[Rocket Launcher|RL]] &lt;br /&gt;
| 1 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=198270 Info]&lt;br /&gt;
|Rocket Launchers are never good, but constant hits can keep this guy off-target. &lt;br /&gt;
|-&lt;br /&gt;
|[[Heat Stroke]] 	&lt;br /&gt;
| [[Fire Engine]] 			&lt;br /&gt;
| 9.4L&lt;br /&gt;
| 447		&lt;br /&gt;
| Fr: [[TG]], [[HMG]], Le: [[HF]], Ri: [[HF]], Re: 2x[[RL]]			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=8240 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Hellfire]]  &lt;br /&gt;
| [[Hearse]]		&lt;br /&gt;
| 3.2L	&lt;br /&gt;
| 234 &lt;br /&gt;
| Fr: [[CR]], [[ATG]], Le: [[MG]], Ri: [[MG]]		&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=5043 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Hornet]] 		&lt;br /&gt;
| [[Offroad Buggy]]			&lt;br /&gt;
| 1L&lt;br /&gt;
| 44		&lt;br /&gt;
| Fr: [[MG]]			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=747 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Hotshot]] 		&lt;br /&gt;
| [[Symphony]]		&lt;br /&gt;
| 2L&lt;br /&gt;
| 83		&lt;br /&gt;
| Fr: [[RL]], Le: [[FT]], Ri: [[FT]]			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=81 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Hotshot II]]&lt;br /&gt;
| [[Symphony]]&lt;br /&gt;
| 2L  &lt;br /&gt;
| 122&lt;br /&gt;
| Fr: [[Rocket Launcher|RL]], Le: [[Flamethrower|FT]], Ri: [[Flamethrower|FT]]&lt;br /&gt;
| 		&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=198250 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Kern]]&lt;br /&gt;
| [[Windsor II]] &lt;br /&gt;
| 3.2L&lt;br /&gt;
| 149&lt;br /&gt;
| Fr: [[Heavy Machine Gun|HMG]], [[Machine Gun|MG]], Le: [[Medium Rocket|MR]], Ri: [[Medium Rocket|MR]] &lt;br /&gt;
| 1 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=126285 Info]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Killer Bee]]  &lt;br /&gt;
| [[Offroad Buggy]] &lt;br /&gt;
| 0.6L &lt;br /&gt;
| 64 &lt;br /&gt;
| Fr:[[Gatling Gun|GG]], [[Heavy Rocket|HR]] &lt;br /&gt;
| 1 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=58912 Info]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Killer Wasp]] &lt;br /&gt;
| [[Flash]] &lt;br /&gt;
| 2L&lt;br /&gt;
| 64&lt;br /&gt;
| Fr: 2x[[Micromissile Launcher|MML]]&lt;br /&gt;
| &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=139294 Info]&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|[[Lancer]]  &lt;br /&gt;
| [[Chevalier]] &lt;br /&gt;
| 2L &lt;br /&gt;
| 137  &lt;br /&gt;
| Fr: [[Car Rifle|CR]], [[Rocket Launcher|RL]], Le: [[Medium Rocket|MR]], Ri: [[Medium Rocket|MR]], Re: [[Light Rocket|LR]] &lt;br /&gt;
| 2 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=130463 Info]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Longshot]]  &lt;br /&gt;
| [[Phoenix]] &lt;br /&gt;
| 3.2L &lt;br /&gt;
| 118  &lt;br /&gt;
| Fr: 2x[[Medium Machine Gun|MMG]] &lt;br /&gt;
| &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=27017 Info]&lt;br /&gt;
| One of the more dangerous phoenix builds.  Try not to hit it head on.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===M-P===&lt;br /&gt;
{|class = &amp;quot;wikitable sortable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
! Vehicle !! Chassis !! Engine !! CR !! Weapons !! Occupants !! Info !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|[[Mantis]]&lt;br /&gt;
| [[Sunrise]] &lt;br /&gt;
| 4L &lt;br /&gt;
| 124&lt;br /&gt;
|Fr: 2x[[MML]], Le:[[LR]], Ri:[[LR]]&lt;br /&gt;
| 1 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=2281 Info]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[McFlyer]] 	&lt;br /&gt;
| [[McFly]]			&lt;br /&gt;
| 3.2Lv8 &lt;br /&gt;
| 137	&lt;br /&gt;
|Fr: [[HGG]], [[GG]], Le [[LR]], Ri [[MR]]&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=116425 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Mini Stomper]] 	&lt;br /&gt;
| [[Dustup]]			&lt;br /&gt;
| 1.6L&lt;br /&gt;
| 58	&lt;br /&gt;
|Fr: [[MG]]			&lt;br /&gt;
|		&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=8232 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Mongoose]] 	&lt;br /&gt;
| [[Voyager]]		&lt;br /&gt;
| 3.2L &lt;br /&gt;
| 116		&lt;br /&gt;
|Fr: [[RL]], [[GG]]		&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=130459 Info]  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Mutant Maelstrom]]&lt;br /&gt;
| [[Pickup]]&lt;br /&gt;
| 2L &lt;br /&gt;
| 136 &lt;br /&gt;
| Fr: 2x[[CGL]], Le: [[MG]], Ri: [[MG]]	&lt;br /&gt;
| 2	&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=139301 Info] &lt;br /&gt;
| AI can be very accurate with CGLs.  Try not to sit still in range for too long. &lt;br /&gt;
|-&lt;br /&gt;
|[[Mutant Marauder]]&lt;br /&gt;
| [[Pickup]]&lt;br /&gt;
| 2L &lt;br /&gt;
| 163&lt;br /&gt;
|Fr: 2x[[RL]], Le: [MG]], Ri: [[MG]]  			&lt;br /&gt;
| 2	&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=2280 Info] &lt;br /&gt;
| The most threatening pickup.  Becomes more dangerous when demoed.  Kill it! &lt;br /&gt;
|-&lt;br /&gt;
|[[Mutant Masher]]  &lt;br /&gt;
| [[Pickup]]  &lt;br /&gt;
| 2L&lt;br /&gt;
| 136  &lt;br /&gt;
| Fr: 2x[[MML]], Le: [[MG]], Ri: [[MG]]  &lt;br /&gt;
| 2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=9898 Info] &lt;br /&gt;
| A lighter version of the [[Mutant Marauder]] 3 MG Reloads, 3 MML Reloads &lt;br /&gt;
|-&lt;br /&gt;
|[[Mutant Mauler]]&lt;br /&gt;
| [[Pickup]]&lt;br /&gt;
| 2L &lt;br /&gt;
| 148&lt;br /&gt;
| Fr: [[CGL]], [[RL]], Le: [[MG]], Ri: [[MG]] &lt;br /&gt;
| 2 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=139300 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Mutant Merc]] 	&lt;br /&gt;
| [[Mercenary]]&lt;br /&gt;
| 3.2L&lt;br /&gt;
| 165&lt;br /&gt;
| Fr: [[ATG]], [[MG]]			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=8233 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Mutant Mulcher]]&lt;br /&gt;
| [[Pickup]]&lt;br /&gt;
| 3.2L &lt;br /&gt;
| 148&lt;br /&gt;
| Fr: [[ReRam]], [[PS]], Le: [[GG]], Ri: [[GG]] &lt;br /&gt;
| 2 &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=58913 Info] &lt;br /&gt;
| Will often paint spray itself.  Not much threat if you can avoid the initial ram.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mutant Rancher]]&lt;br /&gt;
| [[Pickup]]&lt;br /&gt;
| 3.2L&lt;br /&gt;
| 143&lt;br /&gt;
| Fr: [[VSG]], [[Car Rifle|CR]], Le: [[MML]], Ri: [[MML]] &lt;br /&gt;
| 2&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=58920 Info]&lt;br /&gt;
| The least threatening of the Mutant pickups. &lt;br /&gt;
|-&lt;br /&gt;
|[[Nailgun]] &lt;br /&gt;
| [[Cadrona]]&lt;br /&gt;
| 1L&lt;br /&gt;
| 83&lt;br /&gt;
| Fr: [[CR]] &lt;br /&gt;
| &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=91205 Info]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Overture]]&lt;br /&gt;
| [[Symphony]]&lt;br /&gt;
| 2L&lt;br /&gt;
| 132&lt;br /&gt;
| Fr: [[HR]], [[RL]], Le: [[HR]], Ri: [[HR]], Re: 2x[[HR]]&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id= Info] &lt;br /&gt;
| HRs are inaccurate at range but deadly close up.  Keep away!&lt;br /&gt;
|-&lt;br /&gt;
|[[Pegasus]]&lt;br /&gt;
| [[Phoenix]] &lt;br /&gt;
| 3.2Lv8  &lt;br /&gt;
| 131&lt;br /&gt;
| Fr: [[Car Rifle|CR]], [[RL]] &lt;br /&gt;
|&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=139292 Info]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitbull]] 		&lt;br /&gt;
| [[Symphony]]	&lt;br /&gt;
| 2L &lt;br /&gt;
| 79	&lt;br /&gt;
| Fr: [[HMG]], [[Mounted Spikes]]	&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=80 Info] &lt;br /&gt;
| Lightly armored racetrack vehicle.	&lt;br /&gt;
|-&lt;br /&gt;
|[[Poltergeist]] 	&lt;br /&gt;
| [[Spirit]]&lt;br /&gt;
| 2L &lt;br /&gt;
| 153&lt;br /&gt;
| Fr: [[HMG]], [[RL]], Re: 2x[[MG]]   &lt;br /&gt;
| 2	&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=8236 Info] &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|[[Porcupine]] 		&lt;br /&gt;
| [[Symphony]]			&lt;br /&gt;
| 3.2L&lt;br /&gt;
| 67	&lt;br /&gt;
| Fr: [[MG]], Re: [[SD]], [[MD]]		&lt;br /&gt;
|		&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=37 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Pulveriser]] 		&lt;br /&gt;
| [[Apache]]&lt;br /&gt;
| 3.2Lv8 &lt;br /&gt;
| 208&lt;br /&gt;
| Fr: [[ReRam]], [[HF]], Le: [[HR]], Ri: [[HR]] &lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=58119 Info] &lt;br /&gt;
| Keep this dangerous vehicle at a distance. &lt;br /&gt;
|-&lt;br /&gt;
|[[Punisher]] 		&lt;br /&gt;
| [[Apache]]&lt;br /&gt;
| 4L &lt;br /&gt;
| 228&lt;br /&gt;
| Fr: 2x[[Car Rifle|CR]], Re: RL			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=5045 Info] &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R-Z===&lt;br /&gt;
{|class = &amp;quot;wikitable sortable&amp;quot; border = &amp;quot;1&amp;quot;&lt;br /&gt;
! Vehicle !! Chassis !! Engine !! CR !! Weapons !! Occupants !! Info !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|[[Racing Alpha]]  &lt;br /&gt;
| [[Alpha]]  &lt;br /&gt;
| 1.2L &lt;br /&gt;
| 32  &lt;br /&gt;
|    &lt;br /&gt;
| 2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=79 Info] &lt;br /&gt;
| Race Vehicle &lt;br /&gt;
|-&lt;br /&gt;
|[[Racing Chevalier]]  &lt;br /&gt;
| [[Chevalier]]  &lt;br /&gt;
| 3.2L &lt;br /&gt;
| 32  &lt;br /&gt;
|    &lt;br /&gt;
| 2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=7421 Info] &lt;br /&gt;
| Race Vehicle &lt;br /&gt;
|-&lt;br /&gt;
|[[Racing Moose]]  &lt;br /&gt;
| [[Moose]]  &lt;br /&gt;
| 3.2L V8 &lt;br /&gt;
| 32  &lt;br /&gt;
|    &lt;br /&gt;
| 2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=7420 Info] &lt;br /&gt;
| Race Vehicle &lt;br /&gt;
|-&lt;br /&gt;
|[[Radon Rancher]] 	&lt;br /&gt;
| [[Bullet]]&lt;br /&gt;
| 3.2Lv8			&lt;br /&gt;
| 205&lt;br /&gt;
| Fr: [[Heavy Laser]], [[Spikes]]				&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=5041 Info] &lt;br /&gt;
| Paydirt.  May no longer exist in the wild.&lt;br /&gt;
|-&lt;br /&gt;
|[[Razorback]]&lt;br /&gt;
| [[Spirit]]&lt;br /&gt;
| 2L &lt;br /&gt;
| 141 &lt;br /&gt;
| Fr: [[HGG]], [[MG]], Le: [[HR]], Ri: [[HR]], Re: 2x[[Medium Rocket|MR]]&lt;br /&gt;
| &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=24353 Info]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Rocky]]&lt;br /&gt;
| [[Racoon]]&lt;br /&gt;
| 1L &lt;br /&gt;
| 83&lt;br /&gt;
| Fr: [[MMG]], Le: [[MR]], Ri: [[MR]]&lt;br /&gt;
| &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=91212 Info]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Rising Sun]]		&lt;br /&gt;
| [[Sunrise]]			&lt;br /&gt;
| 4L&lt;br /&gt;
| 124		&lt;br /&gt;
| Fr: [[Laser]], Re: [[Smokescreen|SS]], Le: [[MiniR]], Ri: [[MiniR]]		&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=86 Info] &lt;br /&gt;
| Deathrace Vehicle &lt;br /&gt;
|-&lt;br /&gt;
|[[Scorpion]] 		&lt;br /&gt;
| [[Sunrise]] &lt;br /&gt;
| 2L&lt;br /&gt;
| 123&lt;br /&gt;
| Fr: 2x[[RL]], Le: [[LR]], Ri: [[LR]] &lt;br /&gt;
| 2	&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=2281 Info] &lt;br /&gt;
| Dangerous but underpowered and underarmored. &lt;br /&gt;
|-&lt;br /&gt;
|[[Sir Rocket]] 	&lt;br /&gt;
| [[Chevalier]]	&lt;br /&gt;
| 2L	&lt;br /&gt;
| 120&lt;br /&gt;
| Fr: 2x[[RL]], Re: [[LR]], Le: [[LR]] &lt;br /&gt;
| 		&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=58903 Inf]] &lt;br /&gt;
| Dangerous but easy to kill. &lt;br /&gt;
|-&lt;br /&gt;
|[[Solar Flare]]  &lt;br /&gt;
| [[Sunrise]]  &lt;br /&gt;
| 4L &lt;br /&gt;
| 74  &lt;br /&gt;
| Front: [[RL]], [[MML]]  &lt;br /&gt;
| 1  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=91211 Info] &lt;br /&gt;
| Deathrace Vehicle &lt;br /&gt;
|-&lt;br /&gt;
|[[Sporty Van]]  &lt;br /&gt;
| [[Carrier Van]]  &lt;br /&gt;
| 4L &lt;br /&gt;
| 42  &lt;br /&gt;
|    &lt;br /&gt;
| 2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=30 Info] &lt;br /&gt;
| Race Vehicle &lt;br /&gt;
|-&lt;br /&gt;
|[[Squire]]  &lt;br /&gt;
| [[Chevalier]]  &lt;br /&gt;
| 2L &lt;br /&gt;
| 126  &lt;br /&gt;
| Fr: 2x[[MML]], Le: [[MG]], Ri: [[MG]] &lt;br /&gt;
|  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=198271 Info] &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|[[Stinger]] 		&lt;br /&gt;
| [[Offroad Buggy]]			&lt;br /&gt;
| 0.6L&lt;br /&gt;
| 46&lt;br /&gt;
| Fr: [[MG]], Re: [[LR]]			&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=735 Info] &lt;br /&gt;
| Deathrace Vehicle&lt;br /&gt;
|-&lt;br /&gt;
|[[Stingray]] 		&lt;br /&gt;
| [[Moray]]		&lt;br /&gt;
| 3.2Lv8 &lt;br /&gt;
| 115		&lt;br /&gt;
| Fr: [[RL]], [[MML]]		&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=70752 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Sunbeam]]  &lt;br /&gt;
| [[Sunrise]]  &lt;br /&gt;
| 3.2L &lt;br /&gt;
| 32  &lt;br /&gt;
| &lt;br /&gt;
| 2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=740 Info] &lt;br /&gt;
| Race Vehicle &lt;br /&gt;
|-&lt;br /&gt;
|[[Sunburn]] 		&lt;br /&gt;
| [[Sunrise]]			&lt;br /&gt;
| 5Lv8&lt;br /&gt;
| 93	&lt;br /&gt;
| Fr: [[HR]], [[Spikes]], Rear [[Rocket Booster]]		&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=10251 Info] &lt;br /&gt;
| Deathrace Vehicle&lt;br /&gt;
|-&lt;br /&gt;
|[[Terrier]] 		&lt;br /&gt;
| [[Alpha]]			&lt;br /&gt;
| 1.2L&lt;br /&gt;
| 78&lt;br /&gt;
| Fr: [[HMG]]		&lt;br /&gt;
|&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=54 Info] &lt;br /&gt;
| Deathrace Vehicle&lt;br /&gt;
|-&lt;br /&gt;
|[[Texan Rattler]] &lt;br /&gt;
| [[Vampire]]  &lt;br /&gt;
| 4L &lt;br /&gt;
| 100&lt;br /&gt;
| Fr: 2x[[MML]]		&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=5042 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Texan Strongarm]] &lt;br /&gt;
| [[Carrier Van]]  &lt;br /&gt;
| 3.2L V8 &lt;br /&gt;
| 178 &lt;br /&gt;
| Fr: [[CC]], [[HMG]], Re: [[HMG]]		&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=5042 Info]] &lt;br /&gt;
| Easy to kill, and good loot - just keep away from the front.&lt;br /&gt;
|-&lt;br /&gt;
|[[Trade Runner]]&lt;br /&gt;
| [[Phoenix]]  &lt;br /&gt;
| 2L  &lt;br /&gt;
| 131&lt;br /&gt;
| Re: 2x[[HMG]]&lt;br /&gt;
| 2&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=32208 Info]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader Van]]&lt;br /&gt;
| [[Carrier Van]]  &lt;br /&gt;
| 3.2L  &lt;br /&gt;
| 70&lt;br /&gt;
| Fr: [[MG]], Re: [[MG]], [[MD]]&lt;br /&gt;
| &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=884 Info]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trebuchet]]&lt;br /&gt;
| [[Apache]]  &lt;br /&gt;
| 4L  &lt;br /&gt;
| 224&lt;br /&gt;
| Fr: [[HMG]], [[CGL]], Le: [[Light Rocket|LR]], Ri: [[Medium Rocket|MR]], Re: [[RL]]&lt;br /&gt;
| &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=139299 Info]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[TurboLandrunner]]  &lt;br /&gt;
| [[Landrunner]]  &lt;br /&gt;
| 4L &lt;br /&gt;
| 99  &lt;br /&gt;
|&lt;br /&gt;
| 2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=12 Info] &lt;br /&gt;
| Race Vehicle &lt;br /&gt;
|-&lt;br /&gt;
|[[Voyager1]]  &lt;br /&gt;
| [[Voyager]]  &lt;br /&gt;
| 4L &lt;br /&gt;
| 30  &lt;br /&gt;
|  &lt;br /&gt;
| 2  &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=7422 Info] &lt;br /&gt;
| Race Vehicle &lt;br /&gt;
|-&lt;br /&gt;
|[[Vulcan]] 		&lt;br /&gt;
| [[Windsor]]			&lt;br /&gt;
| 3.2Lv8&lt;br /&gt;
| 123&lt;br /&gt;
| Fr: [[HCR]], Re: [[GG]]		&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=10254 Info] &lt;br /&gt;
| Deathrace Vehicle&lt;br /&gt;
|-&lt;br /&gt;
|[[Wardance]] &lt;br /&gt;
| [[Buccaneer]] &lt;br /&gt;
| 3.2L V8 &lt;br /&gt;
| 115&lt;br /&gt;
| Fr: [[RL]], [[MML]]&lt;br /&gt;
| &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=139297 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Wild Hunter]] &lt;br /&gt;
| [[Pike]] &lt;br /&gt;
| 4L&lt;br /&gt;
| 132&lt;br /&gt;
| Fr: [[HCR]]&lt;br /&gt;
| &lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=70761 Info] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[Yorkie]] 		&lt;br /&gt;
| [[Alpha]]			&lt;br /&gt;
| 1L&lt;br /&gt;
| 55		&lt;br /&gt;
| Fr: [[MML]], Re: [[MG]]&lt;br /&gt;
|			&lt;br /&gt;
| [http://dark-wind.com/vehicle.php?id=88 Info] &lt;br /&gt;
| Deathrace Vehicle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: NPC Vehicles]]&lt;/div&gt;</summary>
		<author><name>4saken</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Recruiter&amp;diff=696</id>
		<title>Recruiter</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Recruiter&amp;diff=696"/>
		<updated>2010-02-09T19:58:32Z</updated>

		<summary type="html">&lt;p&gt;4saken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A gang's ''Recruiter'' increases the gang's Fame for the purposes of '''Free''' character recruitment, which in turn boosts the primary skill of the character. It does '''not''' affect the character's potential.&lt;br /&gt;
&lt;br /&gt;
The ''Recruiter'' specialism affects recruiting in all recruiting locations regardless of the location of the actual Recruiter.&lt;br /&gt;
&lt;br /&gt;
'Free' characters also have a higher chance to max out at higher skills. (Verified:[http://www.dark-wind.com/forums2/index.php?a=topic&amp;amp;t=10746])&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Specialisms]]&lt;/div&gt;</summary>
		<author><name>4saken</name></author>
	</entry>
	<entry>
		<id>https://darkwindwiki.com/index.php?title=Main_Page&amp;diff=674</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://darkwindwiki.com/index.php?title=Main_Page&amp;diff=674"/>
		<updated>2010-02-08T14:53:44Z</updated>

		<summary type="html">&lt;p&gt;4saken: /* The player-supported wiki for Darkwind: War on Wheels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The player-supported wiki for Darkwind: War on Wheels =&lt;br /&gt;
&lt;br /&gt;
[[News &amp;amp; Updates]]&lt;br /&gt;
&lt;br /&gt;
=== Darkwind: War on Wheels ===&lt;br /&gt;
Darkwind is a turn-based, 3D persistent-world, multiplayer wargame set in the near future, which combines the depth of detail inherent in turn-based games, with long-term strategic elements that keep the challenge going for months/years.&lt;br /&gt;
&lt;br /&gt;
=== NOTE ===&lt;br /&gt;
&lt;br /&gt;
OUR WIKI HAS RECENTLY MOVED. Much of the formatting of various charts and tables has been lost. Please bear with us as we try to get the information formatted for the new system.&lt;br /&gt;
&lt;br /&gt;
=== New players may be interested in the pages [[:Category:New Player|here]] ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Gangs]]'''&lt;br /&gt;
&lt;br /&gt;
Owned by either players or NPCs, gangs are made up of of individual [[characters]]. You can find useful info all about their various [[skills]], [[abilities]] and [[specialisms]], and how they function as [[pedestrians]] when not in a vehicle.&lt;br /&gt;
&lt;br /&gt;
A level up from gangs are [[camps]] which are usually operated by several gangs working together. Camps can [[manufacturing|manufacture]] various equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Vehicles]]'''&lt;br /&gt;
&lt;br /&gt;
Browse the full [[table of chassis]] and the various types [[engines]] and [[tires]]. Find out the [[Real World Equivalents|real world equivalents]] of most of the chassis. Also you can get an overview of what [[NPC Vehicles|vehicle designs the NPC's use]] and what's [[Player Vehicle Designs|preferred by other players]].&lt;br /&gt;
&lt;br /&gt;
And of course no vehicle would be complete without [[weapons]]!&lt;br /&gt;
&lt;br /&gt;
A web-based vehicle designer is available, [http://klickelaat.com/darkwind/carbuilder/ Carbuilder] (Currently offline), as is a desktop application [http://graymattercomputing.svnrepository.com/dwvehicles/trac.cgi/wiki Darkwind Vehicle Designer]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Guides]]'''&lt;br /&gt;
&lt;br /&gt;
Read In-depth guides on various topics from experienced players. Beginners could be interested in the [[New Player Startup|new player startup]] guide or [[How to Drive|how to drive]] or [[Using Weapons|how to use weapons]]. Fresh subscribers should definitely read the [[Initial Scout Guide|initial scout guide]] before leaving town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Gameplay]]'''&lt;br /&gt;
&lt;br /&gt;
More technical things such as [[Chat Commands|chat commands]] and [[Keyboard Input|keyboard commands]] and info on various game mechanics.  Also, some information on how much of a [[Time Commitment|time commitment]] the game requires.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[World]]'''&lt;br /&gt;
&lt;br /&gt;
Darkwind takes place in an interesting, post-apocalyptic [[environment]] and all sorts of [[fauna|strange creatures]] will soon lurk the wastelands between the [[:Category:Towns|towns]] which could make [[travel]] even more dangerous because of risky [[encounters]].&lt;br /&gt;
&lt;br /&gt;
The towns are each home to several [[tracks]] on which various deadly [[events]] are hosted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Darkwind Tactical|Darkwind: Tactical Info]]&lt;/div&gt;</summary>
		<author><name>4saken</name></author>
	</entry>
</feed>