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*A Special note when deploying to a neutral hex where another gang is also deploying to that same hex: The game engine will randomly pick a "defending" gang for the potential battle. If the other "attacking" gang does not deploy at least 250 cr to that hex, the randomly chosen "defending" gang will automatically win that hex with no scheduled battle.
*A Special note when deploying to a neutral hex where another gang is also deploying to that same hex: The game engine will randomly pick a "defending" gang for the potential battle. If the other "attacking" gang does not deploy at least 250 cr to that hex, the randomly chosen "defending" gang will automatically win that hex with no scheduled battle.


Gangs can deploy both "slow" cr vehicles and "fast" cr vehicles. A list of each is documented below -
Gangs can deploy both "slow" cr vehicles and "fast" cr vehicles. A list of each is listed below -


FAST
FAST
-----
-----
Wurzel
Wurzel
Squadcar
Squadcar
Bullet
Bullet
Buccaneer
Buccaneer
Moray
Moray
Landrunner
Landrunner
Dustup
Dustup
Sunrise
Sunrise
Offroad Buggy
Offroad Buggy
McKenzie
McKenzie
Vampire
Vampire
Corghette
Corghette
Chomper
Chomper
Phoenix
Phoenix
Cougar
Cougar
Turin
Turin
Flash
Flash
Pickup
Pickup
DeVille
DeVille
Roadrunner
Roadrunner
McFly
McFly
Stormer
Stormer
Royal Eaton
Royal Eaton
Marley
Marley


SLOW
SLOW
-----
-----
Cadrona
Cadrona
Semi Tractor
Semi Tractor
Sonic
Sonic
Fiftyseven
Fiftyseven
Osprey
Osprey
Big Pickup
Big Pickup
Windsor II
Windsor II
Pike
Pike
Hotrod
Hotrod
Two Axle Lorry
Two Axle Lorry
Apache
Apache
Carrier Van
Carrier Van
Flail
Flail
Motorhome
Motorhome
Chevalier
Chevalier
Symphony
Symphony
Tanker
Tanker
Mercenary
Mercenary
Estate
Estate
Box Van
Box Van
Trash Truck
Trash Truck
Windsor
Windsor
Buzzer
Buzzer
Racoon
Racoon
Hearse
Hearse
Voyager
Voyager
Moose
Moose
Spirit
Spirit
Fire Engine
Fire Engine
Alpha
Alpha
Ambulance
Ambulance
Bus
Bus


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