Editing Camps
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A camp's PvP flag can be turned on only during the 2nd week of the two-week camp wars cycle. Note that closing for pvp will mean you lose all hextiles apart from the one your camp is on. It takes 7 days for the close to take effect. If the camp has hextile battles scheduled when it closes, it will lose these battles. | A camp's PvP flag can be turned on only during the 2nd week of the two-week camp wars cycle. Note that closing for pvp will mean you lose all hextiles apart from the one your camp is on. It takes 7 days for the close to take effect. If the camp has hextile battles scheduled when it closes, it will lose these battles. | ||
Auto wins occur when one camp's CR is more than 4 times his opponents CR (4 to 1). | Auto wins occur when one camp's CR is more than 4 times his opponents CR (4 to 1). | ||
A camp can deploy late CR (reserve). This can only be done during week 2 of the 2 week Camp Wars cycle, | A camp can deploy late CR (reserve). This can only be done during week 2 of the 2 week Camp Wars cycle, | ||
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A camp can concede a battle without penalty up to 12 hours before the scheduled time. | A camp can concede a battle without penalty up to 12 hours before the scheduled time. | ||
*A Special note when deploying to a neutral hex where another gang is also deploying to that same hex: The game engine will randomly pick a "defending" gang for the potential battle. If the other "attacking" gang does not deploy at least 250 cr to that hex, the randomly chosen "defending" gang will automatically win that hex with no scheduled battle. | *A Special note when deploying to a neutral hex where another gang is also deploying to that same hex: The game engine will randomly pick a "defending" gang for the potential battle. If the other "attacking" gang does not deploy at least 250 cr to that hex, the randomly chosen "defending" gang will automatically win that hex with no scheduled battle. | ||
Gangs can deploy both "slow" cr vehicles and "fast" cr vehicles. A list of each is | Gangs can deploy both "slow" cr vehicles and "fast" cr vehicles. A list of each is listed below - | ||
FAST | FAST | ||
----- | ----- | ||
Wurzel | Wurzel | ||
Squadcar | Squadcar | ||
Bullet | Bullet | ||
Buccaneer | Buccaneer | ||
Moray | Moray | ||
Landrunner | Landrunner | ||
Dustup | Dustup | ||
Sunrise | Sunrise | ||
Offroad Buggy | Offroad Buggy | ||
McKenzie | McKenzie | ||
Vampire | Vampire | ||
Corghette | Corghette | ||
Chomper | Chomper | ||
Phoenix | Phoenix | ||
Cougar | Cougar | ||
Turin | Turin | ||
Flash | Flash | ||
Pickup | Pickup | ||
DeVille | DeVille | ||
Roadrunner | Roadrunner | ||
McFly | McFly | ||
Stormer | Stormer | ||
Royal Eaton | Royal Eaton | ||
Marley | Marley | ||
SLOW | SLOW | ||
----- | ----- | ||
Cadrona | Cadrona | ||
Semi Tractor | Semi Tractor | ||
Sonic | Sonic | ||
Fiftyseven | Fiftyseven | ||
Osprey | Osprey | ||
Big Pickup | Big Pickup | ||
Windsor II | Windsor II | ||
Pike | Pike | ||
Hotrod | Hotrod | ||
Two Axle Lorry | Two Axle Lorry | ||
Apache | Apache | ||
Carrier Van | Carrier Van | ||
Flail | Flail | ||
Motorhome | Motorhome | ||
Chevalier | Chevalier | ||
Symphony | Symphony | ||
Tanker | Tanker | ||
Mercenary | Mercenary | ||
Estate | Estate | ||
Box Van | Box Van | ||
Trash Truck | Trash Truck | ||
Windsor | Windsor | ||
Buzzer | Buzzer | ||
Racoon | Racoon | ||
Hearse | Hearse | ||
Voyager | Voyager | ||
Moose | Moose | ||
Spirit | Spirit | ||
Fire Engine | Fire Engine | ||
Alpha | Alpha | ||
Ambulance | Ambulance | ||
Bus | Bus | ||
=== See also === | === See also === | ||
[[Advice for potential camp owners]] | [[Advice for potential camp owners]] |