Editing Carrier Van
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
Engine enclosed/exposed: 70/84 | |||
Weapon Mounts: FRx2, REx2, LEx2, RIx2 | |||
Armor Points per side/total: 26/104 | |||
Armor Toughness: Weak | |||
Occupants: 8 persons | |||
Capacity: 420 bulk | |||
Weight: 2300 | |||
Salvaged from the remains of ice cream trucks that brought hope and joy to children before the Solar Apocalypse, these vehicles have turned into the armored personnel carriers and primary transports of Evan. | Salvaged from the remains of ice cream trucks that brought hope and joy to children before the Solar Apocalypse, these vehicles have turned into the armored personnel carriers and primary transports of Evan. | ||
Line 46: | Line 16: | ||
With a standard 3.2L or upgrade to the V8, this van can run pretty fast. | With a standard 3.2L or upgrade to the V8, this van can run pretty fast. | ||
The speed given with these engines will allow you to run from `most` of the threats you will face | The speed given with these engines will allow you to run from `most` of the threats you will face travelling between towns, while carrying some lucrative missions. You can also mount some HEAVY weaponry in this chassis. | ||
This vehicle has the weakest armour in the game - it is designed to run trade only. As a combat vehicle, the Carrier Van will receive injuries from most other chassis types. | This vehicle has the weakest armour in the game - it is designed to run trade only. As a combat vehicle, the Carrier Van will receive injuries from most other chassis types. | ||
Note that community comments are supplied by the game's community and are the opinion of the contributors rather than being established 'facts'. | |||
Contributors: | |||
Keizo | |||
Hak | |||
* | *JD_Basher* | ||
*jimmylogan* | |||
Swift | |||
* | ISHOULDCOCO | ||
*Parapsycho* | |||
* | |||