Editing Factions
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Factions are | Factions are split into ''Major'' and ''Minor'' groups. | ||
Being allied or opposed to the Major factions represents significant strategic decisions and consequences for your gang. | |||
Decisions related to the Minor factions are less important as groups in Minor factions are small and have no strong relationships for, or against, the larger factions. | |||
Not all NPC gangs are aligned with a faction. | |||
Faction-to-faction relationships range from ''Ally'' (+100) to ''Hated'' (-100) | |||
Faction members are also detailed [http://www.dark-wind.com/factions.php here]. | |||
== Factions and Gang Membership == | == Factions and Gang Membership == | ||
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== Major Factions == | == Major Factions == | ||
=== The Civs === | === The Civs === | ||
This influential faction represents the civilised Northern towns of Somerset and Elmsfield: their militia and traders, farmers, as well as some smaller southern traders | This influential faction represents the civilised Northern towns of Somerset and Elmsfield: their militia and traders, farmers, as well as some smaller southern traders. | ||
^Faction^Tendency^ | |||
|Merchants| like (75)| | |||
|The Deathrace Mafia| like (65)| | |||
| | |Mutants| hate (-75)| | ||
| | |Slavers| hate (-75)| | ||
|Anarchists| hate (-100)| | |||
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=== Merchants === | === Merchants === | ||
This strong faction incorporates most of the wealthy interests in Evan: the larger southern trader gangs, most of the bountyhunters and some southern pirates. Also the Sarsfield, Texan and Gateway militia. | This strong faction incorporates most of the wealthy interests in Evan: the larger southern trader gangs, most of the bountyhunters and some southern pirates. Also the Sarsfield, Texan and Gateway militia. | ||
^Faction^Tendency^ | |||
|The Civs| ally (85)| | |||
| | |The Deathrace Mafia| like (50)| | ||
| | |Badlands Truckstop| neutral+ (20)| | ||
| | |Slavers| dislike (-45)| | ||
| | |Red Faction| dislike (-50)| | ||
| | |Mutants| dislike (-70)| | ||
| | |Anarchists| hate (-100)| | ||
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=== Anarchists === | === Anarchists === | ||
This large faction is essentially a loosely organised group who share common interests: this includes pirate gangs from all over Evan, as well as the Shantyville and Firelight militia. | |||
^Faction^Tendency^ | |||
|Slavers| neutral+ (20)| | |||
|Badlands Truckstop| neutral+ (20)| | |||
|The Civs| dislike (-50)| | |||
|Merchants| hate (-75)| | |||
Anarchists - you get a recruiting bonus in FL. Gate fees are higher than normal in all other towns | |||
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== Minor Factions == | == Minor Factions == | ||
=== Mutants === | === Mutants === | ||
This minor faction represents the shared view of all 'muties' and their general distrust or outright hatred of the larger `norm` factions | This minor faction represents the shared view of all 'muties' and their general distrust or outright hatred of the larger `norm` factions. | ||
^Faction^Tendency^ | |||
|Slavers| neutral+ (20)| | |||
|Badlands Truckstop| distrust (-20)| | |||
| | |Anarchists| distrust (-25)| | ||
| | |Merchants| dislike (-65)| | ||
| | |The Civs| hate (-75)| | ||
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=== Slavers === | === Slavers === | ||
A minor sub-faction of the anarchists, this group is particularly at odds with the law-abiding and civilised interests. | A minor sub-faction of the anarchists, this group is particularly at odds with the law-abiding and civilised interests. | ||
^Faction^Tendency^ | |||
|Mutants| neutral+ (20)| | |||
| | |Red Faction| distrust (-20)| | ||
|Merchants| distrust (-25)| | |||
| | |The Civs| dislike (-50)| | ||
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=== Badlands Truckstop === | === Badlands Truckstop === | ||
Badlands Truckstop operates as an isolated city-state in the middle of the wastes in central Evan. It trusts no-one in particular and looks after itself. | Badlands Truckstop operates as an isolated city-state in the middle of the wastes in central Evan. It trusts no-one in particular and looks after itself. | ||
^Faction^Tendency^ | |||
|Merchants| neutral+ (40)| | |||
| | |Red Faction| neutral+ (30)| | ||
| | |Slavers| distrust (-20)| | ||
| | |Mutants| dislike (-40)| | ||
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=== Morgan === | === Morgan === | ||
Likely to be a strongly independent outpost, but not implemented yet, so no telling. | Likely to be a strongly independent outpost, but not implemented yet, so no telling. | ||
=== The | === The Deathrace Mafia === | ||
An economically powerful yet numerically small faction who control the | An economically powerful yet numerically small faction who control the Deathracing circuit, strongly aligned with the Merchants. | ||
^Faction^Tendency^ | |||
|Merchants| ally (85)| | |||
|The Civs| like (60)| | |||
| | |Red Faction| distrust (-15)| | ||
| | |Mutants| distrust (-20)| | ||
|Slavers| distrust (-20)| | |||
|Anarchists| distrust (-25)| | |||
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=== | === Red Faction === | ||
A left-wing faction who believe that the New Order does not have to be capitalist and that equality is achievable | A left-wing faction who believe that the New Order does not have to be capitalist and that equality is achievable. | ||
^Faction^Tendency^ | |||
|Badlands Truckstop| neutral+ (25)| | |||
| | |The Deathrace Mafia| hate (-75)| | ||
|Merchants| hate (-100)| | |||
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== No Faction == | == No Faction == | ||
Various Arena Gangs | Various Arena Gangs | ||
Your gang will have specific reputation with selected arena gangs and | Your gang will have specific reputation with selected arena gangs and deathracing gangs. These will ''usually'' be neutral, but these gangs can dislike you and target you specifically in a combat/deathrace. Alternatively, if you show them mercy in events (i.e. respecting resignations) they may view you positively, and not target you. | ||
Some of these gangs also like/dislike each other. | Some of these gangs also like/dislike each other. | ||
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[[Category: Gangs]] | [[Category: Gangs]] | ||
[[Category: Reputation]] | [[Category: Reputation]] | ||