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Missions are available in the taverns of each town (Dexter's in Somerset), and can be browsed by selecting the **Check the Noticeboard** link in the tavern navigation menu.
Missions are available in the taverns of each town (Dexter's in Somerset), and can be browsed by selecting the **Check the Noticeboard** link in the tavern navigation menu.


Non-subscribers can only travel between Somerset, Elmsfield and Gateway; so they can not complete missions south of Gateway.  Accepting missions south of Gateway before you subscribe will only hurt your reputation when you fail to complete them.
Non-subscribers cannot travel to other places, so they can not complete any missions.  Accepting missions before you subscribe will only hurt your reputation when you fail to complete them.


You may have a maximum of 15 active missions at any one time.
You may have a maximum of 15 active missions at any one time.
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Currently you are allowed to fail
Currently you are allowed to fail
* A max of 8 missions in a month, or
* a max of 8 missions in a month, or
* No more than 1/3 of your attempted missions if you have failed more than 3, but less than 9
* no more than 1/3 of your attempted missions if you have failed more than 3 but less than 9


== Mission Types ==
== Mission Types ==
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Some courier packages will generate increased attention from pirates, due to their high value for example, so be prepared for additional encounters while carrying out the mission.
Some courier packages will generate increased attention from pirates, due to their high value for example, so be prepared for additional encounters while carrying out the mission.
If your gang is in need of some fast cash, you can sell courier packages on the market instead of delivering them. Be aware that doing so fails the mission, and can cause a large reputation hit. If your reputation gets low enough, you have to wait to advertise for courier missions again.


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{|class = "wikitable" border = "1"
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[[Arizona's Antique]] - Available from Arizona's Autoparts in Elmsfield.
[[Arizona's Antique]] - Available from Arizona's Autoparts in Elmsfield.


 
Player created missions have been added, so there are several more available.  Many of these, as part of the reward for completion offer a skill increase to characters.  This is not entirely within the players control of who gets the increase.  The increase in the reward stat goes to the character that already has the highest level in your gang, in the town the quest is completed in.  For example, a mission that ends in Somerset and has a scouting skill reward will give your highest level scout *in Somerset* the extra training.  It might not be the ganger you actually used to run the mission.  This reward can push the skill cap (at least for that skill) beyond the characters original cap.  In this example, my scout in Somerset got a 10 point bonus to raise his scout skill to 109, even though he had capped at 99.
Player created missions have been added, so there are several more available.  Here are some:
 
[[Heart in the Right Place]] - Available from the Somerset Hospital.
 
[[Fresh Cadavers]] - Available from the Somerset Hospital.
 
[[Baby Steps]] - Available from Jake's in Somerset.
 
[[Where`d My Rifles Go?!]] - Available from the Training Center in Somerset.
 
[[A favour for Rez.]] - Available From Devil Dan's in Sarsfield.
 
[[A Bad Hangover]] - Available from Dexter's Tavern in Somerset.
 
[[Fertilizer Follies]] - Available from Dexter's Tavern in Somerset.
 
[[Snake in the Shadows]] - Available from The Tombstone Tavern in Texan.
 
[[Magical Mystery Tour]] - Available from The Tombstone Tavern in Texan.
 
[[Infiltration]] - Available from Mezcal's Tavern in Gateway.
 
[[Wedding Daze]] - Available from Dexter's Tavern in Somerset
 
[[Gateway Meltdown]] Available from The Weapons Bunker in Gateway.
 
[[Unearthing Arcana]] - Available from ??
 
[[Double Crossed]] - Available from ??
 
[[Victory Lap]] - Available from ??
 
[[The Struggle]] - Available from Jake's in Somerset
 
[[Medivac]] - Available from the Elmsfield Hospital
 
 
 
Many of these, as part of the reward for completion offer a skill increase to characters.  This is not entirely within the players control of who gets the increase.  The increase in the reward stat goes to the character that already has the highest level in your gang, in the town the quest is completed in.  For example, a mission that ends in Somerset and has a scouting skill reward will give your highest level scout *in Somerset* the extra training.  It might not be the ganger you actually used to run the mission.  This reward can push the skill cap (only for that skill) beyond the characters original cap.  In this example, my scout in Somerset got a 10 point bonus to raise his scout skill to 109, even though he had capped at 98/99. Once he hit 98 with gunnery though, he was capped there, and will get to 99 and stop.
 


[[Category: Missions]]
[[Category: Missions]]
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