Editing Weapons
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Latest revision | Your text | ||
Line 12: | Line 12: | ||
* Extend intro | * Extend intro | ||
* Add this overview table like to all the weapons pages: | * Add this overview table like to all the weapons pages: | ||
* Add weapon CR | * Add weapon CR to the tables. | ||
* | * Add weapon weight to the tables. | ||
* See about adding recoil to the weapon info (although it's very hard to measure) | * See about adding recoil to the weapon info (although it's very hard to measure) | ||
Line 23: | Line 22: | ||
|align = "right" |20 | |align = "right" |20 | ||
|- | |- | ||
!align = "left" | | !align = "left" |Clip Size | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|- | |- | ||
!align = "left" |Damage | !align = "left" |Damage | ||
Line 43: | Line 42: | ||
== Guns == | == Guns == | ||
{| | {|border = "1" | ||
!Weapon!! Bulk !! | !Weapon!! Bulk !! Clip Size !! Damage<ref name = "damage">Armor Damage</ref> !! Cost<ref name = "cost">Very Conservative estimates on what it might cost at Jake's (in cheaper towns)</ref> !! Base Reload Time !! Combat Rating | ||
|- | |- | ||
| [[Machine Gun]] | | [[Machine Gun]] | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 2k | ||
|align = "right"| | |align = "right"| 8 | ||
|align = "right"| | |align = "right"| 11 | ||
|- | |- | ||
| [[Gatling Gun]] | | [[Gatling Gun]] | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 2k+ | ||
|align = "right"| | |align = "right"| 8 | ||
|align = "right"| | |align = "right"| 14 | ||
|- | |- | ||
| [[Flechette Gun]] | | [[Flechette Gun]] | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| 8 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 5k+ | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| 20 | ||
|- | |- | ||
| [[Micromissile Launcher]] | | [[Micromissile Launcher]] | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 1k+ | ||
|align = "right"| | |align = "right"| 12 | ||
|align = "right"| | |align = "right"| 8 | ||
|- | |- | ||
| [[Medium Machine Gun]] | | [[Medium Machine Gun]] | ||
|align = "right"| 30 | |align = "right"| 30 | ||
|align = "right"| | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 8 | ||
|align = "right"| | |align = "right"| 14 | ||
|- | |- | ||
| [[Vehicular Shotgun]] | | [[Vehicular Shotgun]] | ||
|align = "right"| 30 | |align = "right"| 30 | ||
|align = "right"| | |align = "right"| 12 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 2k+ | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| 12 | ||
|- | |- | ||
| [[Flamethrower]] | | [[Flamethrower]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 1k | ||
|align = "right"| | |align = "right"| 6 | ||
|align = "right"| | |align = "right"| 5 | ||
|- | |- | ||
| [[Laser]] | | [[Laser]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| Inf. | |align = "right"| Inf. | ||
|align = "right"| 1-4 | |align = "right"| 1-4 | ||
|align = "right"| | |align = "right"| 12k+ | ||
|align = "right"| | |align = "right"| N/A | ||
|align = "right"| 80 | |||
|- | |- | ||
| [[Rocket Launcher]] | | [[Rocket Launcher]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 3,5k+ | ||
|align = "right"| | |align = "right"| 12 | ||
|align = "right"| | |align = "right"| 22 | ||
|- | |- | ||
| [[Car Rifle]] | | [[Car Rifle]] | ||
|align = "right"| 35 | |align = "right"| 35 | ||
|align = "right"| | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 3k+ | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| 20 | ||
|- | |- | ||
| [[Heavy Flamethrower]] | | [[Heavy Flamethrower]] | ||
|align = "right"| 60 | |align = "right"| 60 | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 6 | ||
|align = "right"| | |align = "right"| 13 | ||
|- | |- | ||
| [[Heavy Laser]] | | [[Heavy Laser]] | ||
|align = "right"| 60 | |align = "right"| 60 | ||
|align = "right"| Inf. | |align = "right"| Inf. | ||
|align = "right"| 1-6 | |align = "right"| 1-6 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| N/A | |||
|align = "right"| 118 | |align = "right"| 118 | ||
|- | |- | ||
| [[Heavy Car Rifle]] | | [[Heavy Car Rifle]] | ||
|align = "right"| 70 | |align = "right"| 70 | ||
|align = "right"| | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| 44 | ||
|- | |- | ||
| [[Mini Rocket]]<ref name = "reload2">These weapons can only be reloaded in town.</ref> | | [[Mini Rocket]]<ref name = "reload2">These weapons can only be reloaded in town.</ref> | ||
|align = "right"| | |align = "right"| 3 | ||
|align = "right"| | |align = "right"| 1 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| ~100 | ||
|align = "right"| | |align = "right"| N/A | ||
|align = "right"| | |align = "right"| 0 | ||
|- | |- | ||
| [[Light Rocket]]<ref name = "reload2" /> | | [[Light Rocket]]<ref name = "reload2" /> | ||
|align = "right"| | |align = "right"| 4 | ||
|align = "right"| | |align = "right"| 1 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| <100 | ||
|align = "right"| | |align = "right"| N/A | ||
|align = "right"| | |align = "right"| 2 | ||
|- | |- | ||
| [[Medium Rocket]]<ref name = "reload2" /> | | [[Medium Rocket]]<ref name = "reload2" /> | ||
|align = "right"| | |align = "right"| 8 | ||
|align = "right"| | |align = "right"| 1 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| N/A | ||
|align = "right"| | |align = "right"| 3 | ||
|- | |- | ||
| [[Mini Rocket Pod]]<ref name = "reloading">These weapons are too slow to reload during a combat. They can only be reloading during the setup phase before a combat, during the looting stage after combat, or in town.</ref> | | [[Mini Rocket Pod]]<ref name = "reloading">These weapons are too slow to reload during a combat. They can only be reloading during the setup phase before a combat, during the looting stage after combat, or in town.</ref> | ||
|align = "right"| | |align = "right"| 6 | ||
|align = "right"| | |align = "right"| 5 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| - | ||
|align = "right"| | |align = "right"| 13 | ||
|- | |- | ||
| [[Light Rocket Rack]]<ref name = "reloading" /> | | [[Light Rocket Rack]]<ref name = "reloading" /> | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| 3 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| - | ||
|align = "right"| | |align = "right"| 15 | ||
|- | |- | ||
| [[Medium Rocket Rack]]<ref name = "reloading" /> | | [[Medium Rocket Rack]]<ref name = "reloading" /> | ||
|align = "right"| 15 | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| 2 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| - | ||
|align = "right"| | |align = "right"| 21 | ||
|} | |} | ||
== Large Guns == | == Large Guns == | ||
{| | {|border = "1" | ||
!Weapon !! Bulk !! | !Weapon !! Bulk !! Clip Size !! Damage<ref name ="damage" /> !! Cost<ref name = "cost" /> !!Base Reload Time !! Combat Rating | ||
|- | |- | ||
|[[Heavy Machine Gun]] | |[[Heavy Machine Gun]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| 4(?) | ||
|align = "right"| 4- | |align = "right"| 4-6k | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 21 | |align = "right"| 21 | ||
|- | |- | ||
| [[Heavy Gatling Gun]] | | [[Heavy Gatling Gun]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 2-6 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 28 | |align = "right"| 28 | ||
|- | |- | ||
| [[Car Cannon]] | | [[Car Cannon]] | ||
|align = "right"| 60 | |align = "right"| 60 | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| 6(?) | ||
|align = "right"| | |align = "right"| 12k+ | ||
|align = "right"| 12 | |align = "right"| 12 | ||
|align = "right"| 66 | |align = "right"| 66 | ||
|- | |- | ||
|[[Anti-Tank Gun]] | |[[Anti-Tank Gun]] | ||
|align = "right"| 60 | |align = "right"| 60 | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 8k+ | ||
|align = "right"| 12 | |align = "right"| 12 | ||
|align = "right"| 58 | |align = "right"| 58 | ||
|- | |- | ||
| [[Tank Gun]] | | [[Tank Gun]] | ||
|align = "right"| 200 | |align = "right"| 200 | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 14k+ | ||
|align = "right"| 12 | |align = "right"| 12 | ||
|align = "right"| 102 | |align = "right"| 102 | ||
|- | |- | ||
| [[Heavy Rocket]]<ref name = "reload2" /> | | [[Heavy Rocket]]<ref name = "reload2" /> | ||
|align = "right"| 12 | |align = "right"| 12 | ||
|align = "right"| | |align = "right"| 1 | ||
|align = "right"| | |align = "right"| 6() | ||
|align = "right"| | |align = "right"| 500+ | ||
|align = "right"| | |align = "right"| N/A | ||
|align = "right"| 4 | |align = "right"| 4 | ||
|- | |- | ||
| [[Radar Guided Missiles]] | | [[Radar Guided Missiles]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 2 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 10k+ | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 61 | |align = "right"| 61 | ||
|- | |- | ||
| [[Heavy Rocket Rack]]<ref name = "reloading" /> | | [[Heavy Rocket Rack]]<ref name = "reloading" /> | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| 2 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| - | |align = "right"| - | ||
|align = "right"| 26 | |align = "right"| 26 | ||
|} | |} | ||
== Ballistics Weapons == | == Ballistics Weapons == | ||
{| | {|border = "1" | ||
!Weapon !! Bulk !! | !Weapon !! Bulk !! Clip Size !! Damage<ref name = "damage" /> !! Cost<ref name = "cost" /> !! Base Rld. Time !! Combat Rating | ||
|- | |- | ||
| [[Paint Gun]] | | [[Paint Gun]] | ||
|align = "right"| 30 | |align = "right"| 30 | ||
|align = "right"| | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| Special | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| 8 | ||
|- | |- | ||
| [[Smoke Gun]] | | [[Smoke Gun]] | ||
|align = "right"| 30 | |align = "right"| 30 | ||
|align = "right"| 15 | |||
|align = "right"| Special | |||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| 8 | |||
|align = "right"| 8 | |||
|- | |- | ||
| [[Car Grenade Launcher]] | | [[Car Grenade Launcher]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 10 | |||
|- | |- | ||
| [[Mounted Mortar]] | | [[Mounted Mortar]] | ||
|align = "right"| 80 | |align = "right"| 80 | ||
|align = "right"| | |align = "right"| 12 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| 5-6k+ | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 36 | |align = "right"| 36 | ||
|} | |} | ||
== Dropped Weapons == | == Dropped Weapons == | ||
{| | {|border = "1" | ||
!Weapon !! Bulk !! | !Weapon !! Bulk !! Clip Size !!Damage<ref name = "damage" /> !! Cost<ref name = "cost" /> !!Base Rld. Time !!Combat Rating | ||
|- | |- | ||
| [[Mine Dropper]] | | [[Mine Dropper]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 5 | |align = "right"| 5 | ||
|- | |- | ||
| [[Spike Dropper]] | | [[Spike Dropper]] | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| Tires Only | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 2 | |align = "right"| 2 | ||
|- | |- | ||
|[[Oil Jet]] | |[[Oil Jet]] | ||
|align = "right"| | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| Special | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 2 | |align = "right"| 2 | ||
|- | |- | ||
|[[Heavy Oil Jet]] | |[[Heavy Oil Jet]] | ||
|align = "right"| | |align = "right"| 60 | ||
|align = "right"| | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| Special | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 7 | |align = "right"| 7 | ||
|- | |- | ||
| [[Flaming Oil Jet]] | | [[Flaming Oil Jet]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| Special | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 6 | |align = "right"| 6 | ||
|- | |- | ||
| [[Heavy Flaming Oil Jet]] | | [[Heavy Flaming Oil Jet]] | ||
|align = "right"| 60 | |align = "right"| 60 | ||
|align = "right"| | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| Special | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 3 | |align = "right"| 3 | ||
|} | |} | ||
== Special Weapons == | == Special Weapons == | ||
{| | {|border = "1" | ||
!Weapon !! Bulk !! | !Weapon !! Bulk !!Clip Size!! Damage<ref name = "damage" /> !! Cost<ref name = "cost" /> !! Base Rld. Time !!Combat Rating | ||
|- | |- | ||
| [[Smoke Screen]] | | [[Smoke Screen]] | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| 10 | ||
|align = "right"| | |align = "right"| None | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 3 | |align = "right"| 3 | ||
|- | |- | ||
| [[Heavy Smoke Screen]] | | [[Heavy Smoke Screen]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 5 | |align = "right"| None | ||
|align = "right"| | |||
|align = "right"| 10 | |||
|align = "right"| 5 | |||
|- | |- | ||
| [[Paint Spray]] | | [[Paint Spray]] | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| Special | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 4 | |align = "right"| 4 | ||
|- | |- | ||
| [[Heavy Paint Spray]] | | [[Heavy Paint Spray]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 15 | ||
|align = "right"| | |align = "right"| Special | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 8 | |align = "right"| 8 | ||
|- | |- | ||
| [[Nitrous Booster]] | | [[Nitrous Booster]] | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|align = "right"| | |align = "right"| 5 | ||
|align = "right"| | |align = "right"| Self Only | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 5 | |align = "right"| 5 | ||
|- | |- | ||
| [[Rocket Booster]] | | [[Rocket Booster]] | ||
|align = "right"| 40 | |align = "right"| 40 | ||
|align = "right"| | |align = "right"| 4 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 10 | |align = "right"| 10 | ||
|align = "right"| 31 | |align = "right"| 31 | ||
|} | |} | ||
== Melee/Ramming Weapons == | == Melee/Ramming Weapons == | ||
{| | {|border = "1" | ||
!Weapon !! Bulk !! | !Weapon !! Bulk !! Cost<ref name = "cost"/> !!Combat Rating | ||
|- | |- | ||
| [[Mounted Ram]] | | [[Mounted Ram]] | ||
|align = "right"| 5 | |align = "right"| 5 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 2 | |align = "right"| 2 | ||
|- | |- | ||
| [[Mounted Spikes]] | | [[Mounted Spikes]] | ||
|align = "right"| 5 | |align = "right"| 5 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 3 | |align = "right"| 3 | ||
|- | |- | ||
| [[Reinforced Ram]] | | [[Reinforced Ram]] | ||
|align = "right"| 25 | |align = "right"| 25 | ||
|align = "right"| | |align = "right"| | ||
|align = "right"| 20 | |align = "right"| 20 | ||
|} | |} | ||
== Effect of relative speed == | == Effect of relative speed == | ||
The relative speed of two cars affects the chance to hit | The relative speed of two cars' affects the chance to hit although not all weapons are affected the same<ref>http://dark-wind.com/forums2/index.php?a=topic&t=1096&min=15&num=15</ref> | ||
* Affected less than normal: | * Affected less than normal: | ||
Line 478: | Line 439: | ||
** Laser | ** Laser | ||
** Heavy Laser | ** Heavy Laser | ||
* Affected more than normal: | * Affected more than normal: | ||
Line 486: | Line 446: | ||
** Smoke Gun | ** Smoke Gun | ||
** All types of single-shot rockets | ** All types of single-shot rockets | ||
* Affected a lot more than normal: | * Affected a lot more than normal: | ||
** Rocket Launcher | ** Rocket Launcher | ||
** Micromissile Launcher | ** Micromissile Launcher | ||
* Affected a normal amount: | * Affected a normal amount: | ||
** All other weapons | ** All other weapons | ||
Exact info on the new weapons is unavailable, but we can expect them to follow similar logic with ballistics weapons being heavily affected and Heavy Car Rifles being less affected. | |||
Exact info on the new weapons is unavailable, but we can expect them to follow similar logic with ballistics weapons being heavily affected and | |||
==== Effect of Driving/Firing Direction ==== | ==== Effect of Driving/Firing Direction ==== | ||
There is a 10% (approximate) accuracy penalty for firing in the direction opposite to the one you are traveling | There is a 10% (approximate) accuracy penalty for firing in the direction opposite to the one you are traveling, i.e. firing rear weapons while driving forward, or firing front weapons while driving in reverse. | ||
==== Weapon Ratings ==== | ==== Weapon Ratings ==== | ||
On the [http://dark-wind.com/weaponTypes.html official Darkwind weapon info page] the following rating system is used for the damage | On the [http://dark-wind.com/weaponTypes.html official Darkwind weapon info page] the following rating system is used for the accuracy and damage of weapons. | ||
* Accuracy Levels | * Accuracy Levels | ||
Line 529: | Line 473: | ||
# Exceptional (8/8) | # Exceptional (8/8) | ||
* Damage Levels | |||
# None (0/7) | |||
# Low (1/7) | |||
# Medium (2/7) | |||
# Medium-High (3/7) | |||
# High (4/7) | |||
# Very high (5/7) | |||
# Extremely High (6/7) | |||
# Exceptionally High (7/7) | |||
See Also: | See Also: | ||
Line 537: | Line 490: | ||
<references/> | <references/> | ||
[[Category: | [[Category:weapon]] |