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Mechanic
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== Effects == The mechanic skill is a passive skill that: * Decreases the time it takes to repair the [[armor]] of your [[vehicles]] in town -- '''this has not been verified''' * Reduces the cost of repairing your [[vehicles]] in town * Increases the amount of [[car parts]] found in loot * Gives a slight chance to repair destroyed [[darkwind:vehicles:engines|engines]] after combat ends. **Jury-Rigged or otherwise repaired engines are usually at very low health! * Increases chances of stripped [[weapons]] off unsalvageable vehicles spawning in the loot. It seems that only the skill of your highest mechanic counts for most of the things mechanics can improve - having an army of mechanics doesn't grant you more looted car parts or faster repair times than having a single good mechanic.
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