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Breakdown of Loot
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== Weapons == {|class = "wikitable" border = "1" !Weapon!!Scrap!!Car Parts!!Electronic Parts!!Breakdown Mech Point Cost |- |Anti Tank Gun |align = "right"| 24-29 |align = "right"| 31-36 |align = "right"| 2 |align = "right"| 300 |- |Car Cannon |align = "right"| 12 |align = "right"| 47 |align = "right"| 5 |align = "right"| ? |- |Car Grenade Launcher |align = "right"| 4-10 |align = "right"| 10-16 |align = "right"| 2 |align = "right"| 100 |- |Car Rifle |align = "right"| 3-7 |align = "right"| 9-13 |align = "right"| 0 |align = "right"| 80 |- |Crossbow<ref name = "personal">Pedestrian/handheld weapon</ref> |align = "right"| ? |align = "right"| 1 |align = "right"| 0 |- |Flamethrower |align = "right"| 1-2 |align = "right"| 3-4 |align = "right"| 0 |align = "right"| 25 |- |Flaming Oil Jet |align = "right"| 2-3 |align = "right"| 5-8 |align = "right"| 0 |- |Flechette Gun |align = "right"| ? |align = "right"| 14 |align = "right"| 1 |- |Gatling Gun |align = "right"| 1-3 |align = "right"| 3-5 |align = "right"| 2 |align = "right"| 30 |- |Grenade Belt<ref name = "personal" /> |align = "right"| ? |align = "right"| 3 |align = "right"| 0 |- |Hand Flamer |align = "right"| 0-1 |align = "right"| 1-2 |align = "right"| 1 |align = "right"| ? |- |Heavy Car Rifle |align = "right"| 38 |align = "right"| 42 |align = "right"| 3 |align = "right"| 400 |- |Heavy Gatling Gun |align = "right"| 15-22 |align = "right"| 48-55 |align = "right"| 14-18 |align = "right"| 350 |- |Heavy Machine Gun |align = "right"| 4-10 |align = "right"| 10-16 |align = "right"| 0 |align = "right"| 100 |- |Heavy Flaming Oil Jet |align = "right"| 3 |align = "right"| 7 |align = "right"| 3 |- |Heavy Flamethrower |align = "right"| 14 |align = "right"| 16 |align = "right"| 0 |align = "right"| 150 |- |Heavy Rocket |align = "right"| 3-6 |align = "right"| 6-9 |align = "right"| 0 |align = "right"| 60 |- |Light Rocket |align = "right"| 1-2 |align = "right"| 3-4 |align = "right"| 0 |align = "right"| 25 |- |Machine Gun |align = "right"| 1-3 |align = "right"| 2-5 |align = "right"| 0 |align = "right"| 20 |- |Medium Rocket |align = "right"| 2-4 |align = "right"| 4-6 |align = "right"| 0 |align = "right"| 40 |- |Medium Machine Gun |align = "right"| 2-4 |align = "right"| 4-6 |align = "right"| 0 |- |Mini Rocket |align = "right"| 1 |align = "right"| 2 |align = "right"| 0 |align = "right"| 15 |- |Mine Dropper |align = "right"| 3-5 |align = "right"| 6-9 |align = "right"| 0 |align = "right"| 20 |- |Micromissile Launcher |align = "right"| 1-2 |align = "right"| 2-3 |align = "right"| 2 |align = "right"| 20 |- |Mounted Ram |align = "right"| 0 |align = "right"| 1 |align = "right"| 0 |align = "right"| 5 |- |Mounted Spikes |align = "right"| ? |align = "right"| 3 |align = "right"| 0 |- |Oil Jet |align = "right"| 1 |align = "right"| 3 |align = "right"| 0 |align = "right"| 20 |- |Paint Gun |align = "right"| 3-4 |align = "right"| 6-10 |align = "right"| 1-2 |- |Paint Spray |align = "right"| 2-6 |align = "right"| 6-10 |align = "right"| 0 |align = "right"| 60 |- |Paint Rifle<ref name = "personal" /> |align = "right"| ? |align = "right"| ? |align = "right"| ? |- |Pistol<ref name = "personal" /> |align = "right"| ? |align = "right"| 1 |align = "right"| 0 |- |Reinforced Ram |align = "right"| 5- |align = "right"| 11-20 |align = "right"| 0 |- |Rifle<ref name = "personal" /> |align = "right"| 0 |align = "right"| 1 |align = "right"| 0 |align = "right"| 5 |- |Rocket Launcher |align = "right"| 2-4 |align = "right"| 4-6 |align = "right"| 2 |align = "right"| 40 |- |Rocket Propelled Grenade |align = "right"| 2-4 |align = "right"| 4-6 |align = "right"| 1 |align = "right"| 25 |- |Shotgun<ref name = "personal" /> |align = "right"| 0 |align = "right"| 1 |align = "right"| 0 |align = "right"| 5 |- |Smoke Gun |align = "right"| ? |align = "right"| 10 |align = "right"| 0 |- |Spike Dropper |align = "right"| ? |align = "right"| 3 |align = "right"| 0 |- |Submachine Gun<ref name = "personal" /> |align = "right"| ? |align = "right"| 2 |align = "right"| 0 |- |Vehicular Shotgun |align = "right"| ? |align = "right"| 8 |align = "right"| 0 |}
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