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==== Divide and Conquer ==== How you divide the enemy should be apparent based on the map you are placed on. For instance, if you were on the ''Once Upon A Town'' map, driving around the buildings to get the enemy separated is often a good choice. In most cases, the best way to split the enemy is to run. When you run away, the enemy follows you, obviously, but not usually at the same speed and acceleration. This is how the enemy starts to get spread out. If you run long enough, some of the enemy may fall back far enough (500m) to auto-escape. This reduces the number of vehicles you have to fight, which is not a bad thing. '''NOTE:''' ''The developer considers this a minor exploit so the ability to split enemies this way could get much more difficult or all-together impossible.'' '''NOTE:''' Be careful not to go beyond the 500m distance yourself, or ''you'' will also auto-escape. When you have the enemy either reduced (down to a single vehicle is probably prudent) or spread out to your liking, pick a good spot to turn and engage. Hilltops and ridges are always good choices.
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