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Pedestrian Weapons
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== Grenade Belt == {|class = "wikitable" border = "1" !Range | See Below~~ |- !Armor Damage | ~1-2 points |- !Magazine Size | 5 |- !Bulk | 1 |- !Weight | ? |- !Role | Ballistic Damage |} The grenade belt is a wonderful weapon for doing damage to vehicles and cars, while keeping your pedestrians out of the way of enemy fire. Each grenade has a real-time timer of 3 seconds, meaning that it will explode on the next contact after the timer is up. If the grenade is in the air for more than 3 seconds, it explodes on contact, like other ballistic weapons. If not, it bounces along the ground until the timer expires. ''(Question: Is this really a "real-time" timer, or is it actually a 3-turn timer, since each turn is supposedly one second?)'' ~~Range: Unlike other weapons, the range is determined by character strength. Characters with high strength can target objects further away than characters with lower strength. '''NOTE:''' A if your character has below 60 Strength, stay away from grenades, unless you plan on lobbing them off of a hill. Currently low to average strength characters have a chance of injuring themselves by not throwing the grenade far enough away. The damage is decent, but due to the low clip size, you will need at least 6 or 7 grenadiers to take down an enemy car.
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