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=== Travel Time === The table below shows how long it takes to get from town to town. While it may take your squad 10 hours to reach its destination, you can play any encounters when it is convenient for you. After you have processed all the encounters it is just a matter of waiting for the squad to actually arrive. If you do not process any of the encounters before the arrival time passes, you will see a message similar to "The squad's arrival is imminent, but encounters must be processed before it can reach its destination.", and you will have a ''Process Encounter'' button. ==== Fuel and Travel Distances ==== '''Seems based on old Values, will ask Sam, need to be modified. The correct one is more near : Range= (Tank size * 135000) / Vehicle Weight ) : To be edited, there seems to be a rounding error somewhere in the calculation ''' ------------- Travel Distance available for a squad is based on the average mileage and total fuel for the entire squad (not the lowest vehicle in the squad). A vehicle's fuel tank can be filled at each town's mechanic shop (Jake's in Somerset, for example). Upon entering the shop, you will need to select your vehicle, scroll down to the fuel tank and select "Refuel." Mileage for vehicles seems to be based entirely on the weight of the vehicles, with engine size and chassis types having no discernable effect. Below are sample mileages from various vehicles in MPU (Miles per Unit). Note that the addition of passengers and/or cargo adds to the total weight and will reduce mileage accordingly. {|class = "wikitable" border = "1" !Chassis!!Weight!!MPU |- |Buggy |1011 |133 |- |Dustup |1620 |83 |- |Mercenary |3421 |39 |- |Vampire |3449 |39 |- |Buccaneer |3570 |37 |- |Phoenix |3925 |34 |- |Mercenary |4184 |32 |- |Windsor |5530 |24 |} A vehicle's range is based on its weight and fuel tank size. The Buggy from above with a 5 unit fuel tank would have a range of 667 miles, while the Windsor with a 2 unit tank would have a range of 48 miles.
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