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Coco's Guide to Starting Out
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==== Armor Facings ==== You should put 100% of the maximum [[armor]] points that the chassis can take. '''If you cannot afford to buy a fully armoured car you are not ready.''' To start with you can evenly distribute the armour on your front and sides with 5 to 7 points on top and bottom. As you play you will redistribute the armour to fit your style. Slow tanks (with '''C''' armour) tend to have more on the sides e.g. Front 23% Rear 23% Left 23% Right 23% Top 4% Bottom 4%. Fast, dogfighters have maximum on front e.g. Front 25% Rear 19% Left 23% Right 23% Top 5% Bottom 5% . The best feedback is the bullet-ridden absence of armour as you roll back into town. Look at the holes left by the last encounter and adapt your armour to deal with it - some people take more hits to their sides, while others take all their hits to the front
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