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Skills
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== Training == Characters train a small amount in the skill of your choosing every week. This ranges from zero to two points generally. If the skill is a specialty of the town it can go up to 3 points. For example Badlands has no training center, but large guns still train better than other skills. Using a training centre can raise the limit per week to five points. Using the training centres located in [[Somerset]] and [[Elmsfield]] for specific skills vastly improves the amount of skill they gain. For example, a driver in Somerset can train up to eight points in a week. The training centre in Somerset is especially adept at teaching Driving and Cycling, while Elmsfield is more focused on First Aid. Texan and Sarsfield are proficient in Mechanic. {|class = "wikitable" border = "1" ! Training<br>Maximums !! NO Training<br>Center !! Training<br>Center |- |align = "center"| Not Specialty |align = "center"| 2 |align = "center"| 5 |- |align = "center"| Specialty |align = "center"| 3 |align = "center"| 8 |} {|class = "wikitable" border = "1" ! Training Locations !! Training<br>Center? !! Specialties |- |align = "center"| Somerset |align = "center"| Y |align = "center"| Driving<br>Cycling |- |align = "center"| Elmsfield |align = "center"| Y |align = "center"| First Aid |- |align = "center"| Gateway Truckstop |align = "center"| N |align = "center"| Gunnery |- |align = "center"| Badlands Truckstop |align = "center"| N |align = "center"| Large Guns |- |align = "center"| Firelight |align = "center"| N |align = "center"| Psionics |- |align = "center"| Shantyville |align = "center"| N |align = "center"| Driving |- |align = "center"| Texan |align = "center"| Y |align = "center"| Mechanic |- |align = "center"| Sarsfield |align = "center"| Y |align = "center"| Mechanic |} All characters are able to learn all skills to some extent, for the skill to show up in their character sheet they need to have at least 10 points in it. Training occurs weekly at '''04:00 GMT Friday''' mornings. === When Training Hits === Characters do not have to be in a town with a Training Centre to benefit from weekly training, so long has they have registered at a Training Centre. The amount of benefit a character receives from the Training Centre is based in part on how much time he/she has spent traveling; the more time traveling, the less time training. Characters receive training based on the last town they were in, so if they are traveling from Gateway to Somerset when the week changes, they get training as if they were in Gateway. How much time a character has spent traveling can be seen in his or her Character Detail Sheet. === Training Form === Training effectiveness is also affected by a character's current ''training form''. This condition fluctuates over a period of several weeks or even months, and represents a character's ability to absorb and retain the training materials. A character who appears to be training poorly may not do so indefinitely; a character might get stuck in a rut, but that doesn't mean he/she won't start training well again<ref>http://www.dark-wind.com/forums2/index.php?a=topic&t=2830</ref>. This condition is not visible to the gang owner. ==== The Math ==== Training Form is a multiplier in the range of 0.4 to 2.0. The weekly training of each character is multiplied by the Training Form value to determine how much skill they learn. Each character's Training Form is randomly modified every week by +/- 0.3. There is also a -0.02 modifier that slowly degrades training over time. The Form will never go above 2 or fall below 0.4. Each rank of [[leadership|Motivator]] gives a 0.05 bonus to Training Form for characters in the same town as the Motivator. For example, a level 5 Motivator provides a 0.25 point bonus to every character in town with him.
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