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Morale
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= Morale = Morale is both your overall morale listed on your gang page, and in events for each gang member. Gang morale starts at 100, and can range from 0 to 200. As part of the weekly update morale will move toward 100 from the extremes. For most people that means the 200 morale they have this week drops to 170. == What changes gang morale == Successful combat events (scouts, arena) will add ~5-15 morale per event. Gangers killed in action will drop morale. The amount varies by who died; a strong leader can reduce morale by 100 or more. A new recruit might only drop morale 10-20 points. Events that end in Demo's reduce morale. It varies from 5 points on up. == What does gang morale change? == Gang morale modifies your morale in events. The exact modifier is unknown. == Ganger Morale == Morale for each character determines if/when they demo (become demoralised) during combat events. During combat, or an event where enemies are present there are several things that will affect morale: *being shot at *having low/exposed armor facings on your vehicle *running around outside the car *if the car is on fire *being close to the enemy - getting further away from the enemy can improve morale. While in an event, the color of the ring around a selected vehicle tells you how stressed a vehicle is. Red is ready to demo, yellow is caution, and green is stable.
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