Free First Repair: Difference between revisions

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MOVED TO PERMA DAMAGE
=== Info ===
The bug has become a feature!


Chassis (and chassis only) will now be repairable to 100% the first time it is repaired regardless of how damaged it is.


[[http://www.darkwindwiki.com/index.php?title=World#Permanent_Damage]]
=== Other ===
However, if the chassis is damaged below 95%, the ''hidden'' permanent damage amount will be applied so that the next time it is repaired '''even if it doesn't go below 95%''' it will only go to 97%.
 
Example:
Loot chassis is returned to town at 80%, and repaired.  It will go to 100%.
The next time it is used it takes 1% chassis damage during the event taking it to 99%.
When it is repaired it will repair to 97%.
 
This means there will be a definite advantage to '''not''' repairing a chassis if it has received only minimal damage ''after its first free repair''.
 
[[Category: Updates]]

Latest revision as of 13:33, 30 November 2010

Info[edit]

The bug has become a feature!

Chassis (and chassis only) will now be repairable to 100% the first time it is repaired regardless of how damaged it is.

Other[edit]

However, if the chassis is damaged below 95%, the hidden permanent damage amount will be applied so that the next time it is repaired even if it doesn't go below 95% it will only go to 97%.

Example: Loot chassis is returned to town at 80%, and repaired. It will go to 100%. The next time it is used it takes 1% chassis damage during the event taking it to 99%. When it is repaired it will repair to 97%.

This means there will be a definite advantage to not repairing a chassis if it has received only minimal damage after its first free repair.