Handguns: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Spelling) |
||
(4 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
This skill is used when your character uses any of the pedestrian weapons. | This skill is used when your character uses any of the hand held pedestrian weapon. Handguns is the hardest of the four weapons skills to train, due to the high likelihood of death for anyone outside of a car during an encounter. As such, many players set their gunners to train handguns from the day they are hired, using it to get [[specialisms]] over and above the ones they would get from wilderness training. | ||
See the [[Pedestrian Weapons]] page for detailed descriptions of the weapons. | |||
* Pistol | * Pistol | ||
* Shotgun | * Shotgun | ||
Line 9: | Line 10: | ||
* Grenade Belt | * Grenade Belt | ||
* Paint Rifle | * Paint Rifle | ||
* Hand Flamer | |||
* Molotov Belt | |||
[[Category: Characters]] | [[Category: Characters]] | ||
[[Category: Skills]] | [[Category: Skills]] |
Latest revision as of 22:30, 14 March 2012
This skill is used when your character uses any of the hand held pedestrian weapon. Handguns is the hardest of the four weapons skills to train, due to the high likelihood of death for anyone outside of a car during an encounter. As such, many players set their gunners to train handguns from the day they are hired, using it to get specialisms over and above the ones they would get from wilderness training.
See the Pedestrian Weapons page for detailed descriptions of the weapons.
- Pistol
- Shotgun
- Rifle
- Sub-Machinegun
- Crossbow
- Grenade Belt
- Paint Rifle
- Hand Flamer
- Molotov Belt