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m (→‎Ganger Morale: tweaked for clarity. Need to add the effect of becoming demod)
 
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== What changes gang morale ==
== What changes gang morale ==
Successful combat events (scouts, arena) will add ~10-20 morale per event.
Successful combat events (scouts, arena) will add ~5-15 morale per event.


Gangers killed in action will drop morale.  The amount varies by who died; a strong leader can reduce morale by 100 or more. A new recruit might only drop morale 10-20 points.
Gangers killed in action will drop morale.  The amount varies by who died; a strong leader can reduce morale by 100 or more. A new recruit might only drop morale 10-20 points.
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== Ganger Morale ==
== Ganger Morale ==
Morale for each character determines if/when they demo during combat events.  During combat, or an event where enemies are present there are several things that will affect morale.
Morale for each character determines if/when they demo (become demoralised) during combat events.  During combat, or an event where enemies are present there are several things that will affect morale:


getting shot at.
*being shot at
 
*having low/exposed armor facings on your vehicle
having low/exposed armor facings on your vehicle.
*running around outside the car
 
*if the car is on fire
running around outside the car.
*being close to the enemy - getting further away from the enemy can improve morale.
 
If the car is on fire.
 
being close to the enemy. Alternately, getting far away from the enemy can improve morale.


While in an event, the color of the ring around a selected vehicle tells you how stressed a vehicle is.  Red is ready to demo, yellow is caution, and green is stable.
While in an event, the color of the ring around a selected vehicle tells you how stressed a vehicle is.  Red is ready to demo, yellow is caution, and green is stable.

Latest revision as of 02:12, 28 April 2012

Morale[edit]

Morale is both your overall morale listed on your gang page, and in events for each gang member.

Gang morale starts at 100, and can range from 0 to 200. As part of the weekly update morale will move toward 100 from the extremes. For most people that means the 200 morale they have this week drops to 170.


What changes gang morale[edit]

Successful combat events (scouts, arena) will add ~5-15 morale per event.

Gangers killed in action will drop morale. The amount varies by who died; a strong leader can reduce morale by 100 or more. A new recruit might only drop morale 10-20 points.

Events that end in Demo's reduce morale. It varies from 5 points on up.

What does gang morale change?[edit]

Gang morale modifies your morale in events. The exact modifier is unknown.

Ganger Morale[edit]

Morale for each character determines if/when they demo (become demoralised) during combat events. During combat, or an event where enemies are present there are several things that will affect morale:

  • being shot at
  • having low/exposed armor facings on your vehicle
  • running around outside the car
  • if the car is on fire
  • being close to the enemy - getting further away from the enemy can improve morale.

While in an event, the color of the ring around a selected vehicle tells you how stressed a vehicle is. Red is ready to demo, yellow is caution, and green is stable.