Driving: Difference between revisions

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=== Defensive Driver ===
=== Defensive Driver ===
Ability to make your vehicle hard to shoot while its moving at speed
Ability to make your vehicle hard to shoot while it is moving at speed


=== Offensive Driver ===
=== Offensive Driver ===
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=== Reload In Motion ===
=== Reload In Motion ===
Ability to reload a weapon while driving.
Ability to reload a weapon while driving. The speed at which you can drive while reloading increases with higher levels<ref>http://www.dark-wind.com/forums2/index.php?a=topic&t=5141</ref>.
 
{|class = "wikitable" border = "1" | style="margin-left: 20px;"
!Level  !!  MPH Limit
|-
|align = "right"|Level 0 (no specialism)
|align = "right"|  <9
|-
|align = "right"|Level 1
|align = "right"|  <31.5
|-
|align = "right"|Level 2
|align = "right"|  <54
|-
|align = "right"|Level 3
|align = "right"|  <76.5
|}


=== Death Racer ===
=== Death Racer ===
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=== Mine Layer ===
=== Mine Layer ===
Ability to deploy mines and spikes at high speed with less inherited velocity
Ability to deploy mines and spikes at high speed with less inherited velocity
== Notes ==
<references/>


[[Category: Characters]]
[[Category: Characters]]
[[Category: Specialisms]]
[[Category: Specialisms]]
[[Category: Skills]]
[[Category: Skills]]

Latest revision as of 02:17, 28 April 2012

  • Enables you to use a longer than 1 second ghost car.
    • Every point above 50 driving skill lets you increase the long ghost slider by 0.04 sec.
  • Increases the accuracy of your ghost car.
  • Better acceleration.
    • The acceleration of a driver with 200+ skill and no jumpstart is compareable to a lower skilled driver with jumpstart.
  • Slightly helps you on the physics calcs. (A higher skill driver will have a more accurate ghost car and better inherent control of your car.)
  • Reduces tire damage taken when oversteering on tarmac.
  • Better grip and more responsive handling overall?

Specialisms[edit]

Driving has 7 specialisms, some of which are shared with Trucker and Cyclist.

Jumpstart[edit]

Jumpstart increases your acceleration in the first 2 turns of any event.

Even though it's only used at the very beginning it's a very popular driving specialism because it can completely negate the effects of an unlucky starting position against opponents who don't have jumpstart. Recommended on your main driver.

Defensive Driver[edit]

Ability to make your vehicle hard to shoot while it is moving at speed

Offensive Driver[edit]

Increased collision damage to your opponents.

Reload In Motion[edit]

Ability to reload a weapon while driving. The speed at which you can drive while reloading increases with higher levels[1].

Level MPH Limit
Level 0 (no specialism) <9
Level 1 <31.5
Level 2 <54
Level 3 <76.5

Death Racer[edit]

Negates the penalty to gunnery if your driver is also manning weapons.

Slipstreamer[edit]

Ability to gain more of a speed boost than normal when slipstreaming or drafting

Mine Layer[edit]

Ability to deploy mines and spikes at high speed with less inherited velocity

Notes[edit]