Custom Characters: Difference between revisions

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(Created page with 'Engine v.120, Scripts v.263, Custom character skins === Info === This patch adds the ability to create your own custom skins for characters, in the same way that you create the…')
 
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!Filename!!baseTextureName^
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Latest revision as of 16:58, 27 January 2010

Engine v.120, Scripts v.263, Custom character skins

Info[edit]

This patch adds the ability to create your own custom skins for characters, in the same way that you create them for vehicles.

You will see a new "Custom Character Skins" section along with your Decals and Custom Car Skins.

Other[edit]

As with vehicles, if you want to preview your work before uploading it, you will need to get the filename correct for showmodels to work. Basically, you need to know the correct base texture for the model you're using. To do this, append a _1 onto the end, so for example Alto becomes "alto_tex4_1.jpg"

Filename baseTextureName
Alto alto_tex4
Anabelle annabelle_tex
Bridget bridget_tex
Gloria gloria_tex
Greta gretta_tex
John john_tex
Lao lao_tex
Meena meena_tex
Raal raal_tex
Raan raan_tex
Rick rick_tex
Tina tina_tex
Viron viron_tex
Viv viv_tex
Billyjoe HILLBILLY
Jimbob Hillbilly2
Johnboy Hillbilly3
Zachery Bible Bashers
Samuel Bible Bashers2
Bishop Bible Bashers3
Drexl Hippy3
Dylan Hippy2
Star Newagers
Moonlight Newagers2
Damon Newagers3

NOTE: Custom character skins will not work in event recordings yet