User:Wolfsbane/Sandbox: Difference between revisions
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==== Modifiers ==== | ==== Modifiers ==== | ||
=== Automatic Texture Generation === | |||
=== Sculpting the Map === | |||
==== Regenerating Textures ==== | |||
=== Car Paths and Spawn Points === | |||
=== Decorations === |
Revision as of 23:20, 20 November 2010
Creating a Wilderness Map
Terrain Generation
Unlike race tracks, the whole area is important.
Look at other maps in the area, try and work out how they were created.
Red outline - terrain repeats. Can change size of area.