Camp Changes: Difference between revisions
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=== Info === | |||
A couple changes to the murky world of camps: | |||
=== Other === | |||
# The mechanic characters belonging to non-subscribers will no longer be allowed to work in the mechanic shops of a camp. This will close the loophole where older camps getting filled up with high-skill mechanics belonging to players who really aren't taking part in the game any more. | |||
# Camp MR gains and manufacturing boosts from being in 'open PvP' mode will come from actually ''doing'' PvP rather than from simply being open to it. | |||
[[Category: Updates]] |
Latest revision as of 13:35, 30 November 2010
Info[edit]
A couple changes to the murky world of camps:
Other[edit]
- The mechanic characters belonging to non-subscribers will no longer be allowed to work in the mechanic shops of a camp. This will close the loophole where older camps getting filled up with high-skill mechanics belonging to players who really aren't taking part in the game any more.
- Camp MR gains and manufacturing boosts from being in 'open PvP' mode will come from actually doing PvP rather than from simply being open to it.