Specialism Caps: Difference between revisions
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* Jumpstart | * Jumpstart | ||
* Offensive driver | * Offensive driver | ||
* Reload | * Reload In Motion | ||
* Negotiator | * Negotiator | ||
* Salvager | * Salvager | ||
* Jury Rigger | * Jury Rigger | ||
* Engine | * Engine Tuning | ||
* Field | * Field First Aid | ||
* Combat Psychologist | * Combat Psychologist | ||
* Shoot from the | * Shoot from the Hip | ||
* Long | * Long Throw | ||
* Car killer | * Car killer | ||
* Runner | * Runner | ||
Line 29: | Line 29: | ||
These specialisms can be taken as many times as desired, but each level provides smaller benefits so after a certain level there is very little advantage. Exact numbers are currently unknown. | These specialisms can be taken as many times as desired, but each level provides smaller benefits so after a certain level there is very little advantage. Exact numbers are currently unknown. | ||
* Moving | * Moving Targets | ||
* Sniper | * Sniper | ||
* Courage | * Courage Under Fire | ||
* Defensive | * Defensive Driver | ||
* Death Racer | * Death Racer | ||
* Slipstreamer | * Slipstreamer | ||
Line 39: | Line 39: | ||
These specialisms can only be chosen a set number of times, but each level provides the same benefit. | These specialisms can only be chosen a set number of times, but each level provides the same benefit. | ||
* Rapid | * Rapid Reloading | ||
* Rapidshot | * Rapidshot | ||
* Minelayer | * Minelayer |
Revision as of 07:24, 20 January 2011
No Cap with Continuous Benefit
These specialisms can be taken as many times as desired, and each new level provides the same benefit.
- Machineguns
- Heavy Weapons
- Flamethrowers
- Ballistic Prediction
- Rocketeer
- Jumpstart
- Offensive driver
- Reload In Motion
- Negotiator
- Salvager
- Jury Rigger
- Engine Tuning
- Field First Aid
- Combat Psychologist
- Shoot from the Hip
- Long Throw
- Car killer
- Runner
- Recruiter
- Motivator
- Pragmatist
- Adrenaline Junkie
- Eye of the Hurricane
Soft Cap Due to Diminishing Returns
These specialisms can be taken as many times as desired, but each level provides smaller benefits so after a certain level there is very little advantage. Exact numbers are currently unknown.
- Moving Targets
- Sniper
- Courage Under Fire
- Defensive Driver
- Death Racer
- Slipstreamer
Hard Cap with Otherwise Continuous Benefit
These specialisms can only be chosen a set number of times, but each level provides the same benefit.
- Rapid Reloading
- Rapidshot
- Minelayer
Hard cap and Diminishing Returns
These specialisms can only be chosen a set number of times, and each level provides a smaller benefit.
- Laserfire --- Level 3