Specialism Caps: Difference between revisions
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* Courage under fire | * Courage under fire | ||
* Defensive driver | * Defensive driver | ||
* | * Death Racer | ||
* Slipstreamer | * Slipstreamer | ||
Revision as of 07:23, 20 January 2011
No Cap with Continuous Benefit
These specialisms can be taken as many times as desired, and each new level provides the same benefit.
- Machineguns
- Heavy Weapons
- Flamethrowers
- Ballistic Prediction
- Rocketeer
- Jumpstart
- Offensive driver
- Reload in motion
- Negotiator
- Salvager
- Jury Rigger
- Engine tuning
- Field first aid
- Combat Psychologist
- Shoot from the hip
- Long throw
- Car killer
- Runner
- Recruiter
- Motivator
- Pragmatist
- Adrenaline Junkie
- Eye of the Hurricane
Soft Cap Due to Diminishing Returns
These specialisms can be taken as many times as desired, but each level provides smaller benefits so after a certain level there is very little advantage. Exact numbers are currently unknown.
- Moving targets
- Sniper
- Courage under fire
- Defensive driver
- Death Racer
- Slipstreamer
Hard Cap with Otherwise Continuous Benefit
These specialisms can only be chosen a set number of times, but each level provides the same benefit.
- Rapid reloading
- Rapidshot
- Minelayer
Hard cap and Diminishing Returns
These specialisms can only be chosen a set number of times, and each level provides a smaller benefit.
- Laserfire --- Level 3