Abilities

From Wiki
Revision as of 05:47, 19 February 2011 by Trifler (talk | contribs) (bolded Strength, Dexterity, and Speed)
Jump to navigation Jump to search

Abilities are those characteristics that are innate, and cannot be improved. Unlike Driving, or Gunnery, there is no training facility for a character's abilities, and they don't level by use.

The following are a character's abilities:

  • Strength
    • Affects how many hits a character can take before falling unconscious or dying
    • Strong characters also are more likely to survive if they walk back to town (mainly just a guess)
    • Increases odds in melee combat
      • This increase is with Strength-based weapons (clubs, sledgehammers, baseball bats, etc.)
  • Dexterity
    • Affects accuracy with weapons
    • Increases odds in melee combat
      • This increase is with Dexterity-based weapons (swords, knives, other finesse-type weapons)
  • Speed
    • Fast characters fire earlier in the combat sequence
    • Affects weapon reloading speed somewhat
    • Affects running speed when on foot

FIXME - add even more info about these abilities