Editing Abilities
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
The following are a [[characters|character's]] abilities: | The following are a [[characters|character's]] abilities: | ||
* | * Strength | ||
** Affects how many hits a character can take before falling unconscious or dying | ** Affects how many hits a character can take before falling unconscious or dying | ||
** Strong characters also are more likely to survive if they walk back to town (mainly just a guess) | ** Strong characters also are more likely to survive if they walk back to town (mainly just a guess) | ||
** Increases odds in melee combat | ** Increases odds in melee combat | ||
*** This increase is with ''Strength-based'' weapons (clubs, sledgehammers, baseball bats, etc.) | *** This increase is with ''Strength-based'' weapons (clubs, sledgehammers, baseball bats, etc.) | ||
* | * Dexterity | ||
** Affects accuracy with weapons | ** Affects accuracy with weapons | ||
** Increases odds in melee combat | ** Increases odds in melee combat | ||
*** This increase is with ''Dexterity-based'' weapons (swords, knives, other ''finesse''-type weapons) | *** This increase is with ''Dexterity-based'' weapons (swords, knives, other ''finesse''-type weapons) | ||
* | * Speed | ||
** Fast characters fire earlier in the combat sequence | ** Fast characters fire earlier in the combat sequence | ||
** Affects weapon reloading speed somewhat | ** Affects weapon reloading speed somewhat | ||
Line 17: | Line 17: | ||
FIXME - add even more info about these abilities | FIXME - add even more info about these abilities | ||
[[Category: Characters]] | [[Category: Characters]] |