Marley: Difference between revisions

From Wiki
Jump to navigation Jump to search
m (Added Wiki link)
 
(3 intermediate revisions by 2 users not shown)
Line 6: Line 6:
|-
|-
! Cost   
! Cost   
|align = "right"|  ?
|align = "right"|  Cheap
|-
|-
! Toughness   
! Toughness   
Line 26: Line 26:
|align = "right"|  60
|align = "right"|  60
|-
|-
! Max Armor Per Side   
! Max Armor per Side   
|align = "right"|  15
|align = "right"|  15
|-
|-
Line 45: Line 45:


The Marley can easily outpace larger cars and win races where its smaller engine might seem to be a handicap.
The Marley can easily outpace larger cars and win races where its smaller engine might seem to be a handicap.
Drifting is '''NO''' problem, though its tight steering takes a little getting used to.
 
Drifting is '''NO''' problem, though it’s tight steering takes a little getting used to.


With minimal [[Armor#Class A|"A" class armor]], this car will only weigh in at approximately 1250 lbs. This is the key to winning Professional League Races against heavier, larger engine cars.
With minimal [[Armor#Class A|"A" class armor]], this car will only weigh in at approximately 1250 lbs. This is the key to winning Professional League Races against heavier, larger engine cars.


In Death-Races, if you have front mounted guns, care must be taken when you shoot. As light as this car is, even the smaller guns make the Marley bounce around making driving and keeping control a '''chore'''. Also, the recoil of your gunfire '''WILL''' slow you down. Planning and cunning driving skills will let you shoot your opponents in a Deathrace and pass them at the critical turn, leaving you smiling all the way to the checkered flag.
In Death-Races, if you have front mounted guns, care must be taken when you shoot. Because as light as this car is, even the recoil from smaller guns can make the Marley bounce around, making driving and keeping control a '''chore'''. Also, the recoil of your gunfire '''WILL''' slow you down. Planning and cunning driving skills will let you shoot your opponents in a Death Race and pass them at the critical turn, leaving you smiling all the way to the chequered flag.


This car is '''NOT''' recommended for combat in Arenas or in the Wilderness scouting between towns.
This car is '''NOT''' recommended for combat in Arenas or in the Wilderness scouting between towns.
==Wilderness Designs==
* [http://www.dark-wind.com/vehicle.php?id=91207 Bantam]
* [http://www.dark-wind.com/vehicle.php?id=739769 Freedom Song]
==Death Race Designs==
* [http://dark-wind.com/vehicle.php?id=745 Deathmarley]
* [http://dark-wind.com/vehicle.php?id=1163 Deathmarley II]
* [http://dark-wind.com/vehicle.php?id=1164 Deathmarley III] 
== Racer Designs==
* [http://dark-wind.com/vehicle.php?id=85 Marley] 
* [http://dark-wind.com/vehicle.php?id=620 Marley 1L] 


[[Category: Chassis]]
[[Category: Chassis]]

Latest revision as of 10:23, 16 October 2014

Rarity Rare
Cost Cheap
Toughness Strong
Weight 780
Total Capacity 90
Engine Capacity 30 (1.6L)
Exposed Engine Capacity 36 (1.8L)
Max Armor 60
Max Armor per Side 15
Seats 2
Weapon Mounts FRx2, REx2, LE, RI
Based On New Mini

Mini's Website

Overview[edit]

This little car is surprisingly fast and nimble!

The Marley can easily outpace larger cars and win races where its smaller engine might seem to be a handicap.

Drifting is NO problem, though it’s tight steering takes a little getting used to.

With minimal "A" class armor, this car will only weigh in at approximately 1250 lbs. This is the key to winning Professional League Races against heavier, larger engine cars.

In Death-Races, if you have front mounted guns, care must be taken when you shoot. Because as light as this car is, even the recoil from smaller guns can make the Marley bounce around, making driving and keeping control a chore. Also, the recoil of your gunfire WILL slow you down. Planning and cunning driving skills will let you shoot your opponents in a Death Race and pass them at the critical turn, leaving you smiling all the way to the chequered flag.

This car is NOT recommended for combat in Arenas or in the Wilderness scouting between towns.

Wilderness Designs[edit]

Death Race Designs[edit]

Racer Designs[edit]