Editing Morale

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 16: Line 16:


== Ganger Morale ==
== Ganger Morale ==
Morale for each character determines if/when they demo (become demoralised) during combat events.  During combat, or an event where enemies are present there are several things that will affect morale:
Morale for each character determines if/when they demo during combat events.  During combat, or an event where enemies are present there are several things that will affect morale.


*being shot at
getting shot at.
*having low/exposed armor facings on your vehicle
 
*running around outside the car
having low/exposed armor facings on your vehicle.
*if the car is on fire
 
*being close to the enemy - getting further away from the enemy can improve morale.
running around outside the car.
 
If the car is on fire.
 
being close to the enemy. Alternately, getting far away from the enemy can improve morale.


While in an event, the color of the ring around a selected vehicle tells you how stressed a vehicle is.  Red is ready to demo, yellow is caution, and green is stable.
While in an event, the color of the ring around a selected vehicle tells you how stressed a vehicle is.  Red is ready to demo, yellow is caution, and green is stable.
Please note that all contributions to Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Wiki:Copyrights for details). Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)