Editing New Player Startup
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== Managing Your Gang == | == Managing Your Gang == | ||
Once you get a few group scouts under your belt and have done a few in-town events, its time to start managing your gang. There are dozens of different philosophies to running a | Once you get a few group scouts under your belt and have done a few in-town events, its time to start managing your gang. There are dozens of different philosophies to running a sucessful gang, but there are a few basics that everyone will need. | ||
Begin by training a few of your characters in Scouting. The best way to do this is to recruit characters with the Scouting skill and put them in fast cars with moderately sized fuel tanks, and send them to towns near | Begin by training a few of your characters in Scouting. The best way to do this is to recruit characters with the Scouting skill and put them in fast cars with moderately sized fuel tanks, and send them to towns near Sommerset completing small missions. If you are attacked, simply outrun your enemies. You can chose to escape at 350 meters, and automatically escape at 500 meters. Eventually you will get a number of highly skilled scouts, which will reduce the danger of larger convoys of vehicles scouting and running between towns as long as you put a good scout in the convoy. | ||
You will need to gain in-town fame and reputation to qualify for the more profitable missions. Check your gang's fame and reputation regularly to see the effects of your recent decisions. Check the notice board at the various town taverns for a list of missions, or advertise for a mission if you don't have sufficient fame and reputation. | You will need to gain in-town fame and reputation to qualify for the more profitable missions. Check your gang's fame and reputation regularly to see the effects of your recent decisions. Check the notice board at the various town taverns for a list of missions, or advertise for a mission if you don't have sufficient fame and reputation. |