Talk:Scavenger: Difference between revisions

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(Created page with "Scripts 297 1. Fixed bug that had a the non-scav gang of a scav player considered to be a non-sub for purposes of camp mechanics 2. Reduced food/water/ammo prizes in town and for...")
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Revision as of 15:00, 31 August 2011

Scripts 297 1. Fixed bug that had a the non-scav gang of a scav player considered to be a non-sub for purposes of camp mechanics 2. Reduced food/water/ammo prizes in town and for missions 3. Fixed trucing with NPCs 4. You can now recover scrap metal by removing armour (at a rate of 50% of the equivalent 'cost' of adding that amount of armour) 5. For Scav gangs, clean/restore will make a vehicle look no better than its permanent damage allows 6. Ammo prizes from missions are capped at 10 units 7. Scavenger gangs can break down vehicles for scrap metal 8. Rental cars start with 85% chassis health and C armour