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== PvP Rules == The PvP rules in the game are clarified below. === Getting involved in PvP === # By default, a new player will not be attack-able nor involved in the PVP system. # There are two mechanisms by which a player can become involved with PVP. ## A player may turn on their personal PVP flag (on their''Gang Info'' page) ## A player may be a member of a camp that is involved in camp warfare. If either of these criteria are met, * '''You are vulnerable to surprise attack on the road'''. * You can be attacked by the corresponding group of people, individual or camp war PVPers. * Note that if you are part of a squad that includes at '''least one''' car owned by a gang that meets the above criteria, the squad (and therefore you) may be attacked * You may perform surprise attacks on the road. * You can attack the corresponding group of people, individual or camp war PVPers. === PvP Benefits === * Personal PvP (PvP status set to ''ON'' on ''Gang Info'' page) ** training boost in PvP wilderness events where there is real combat. The exact mechanism is hidden but injury ("blue") may be required * Camp PvP (Camp at war with other camps) ** There is no automatic benefit for a camp being at war, however for winning PvP battles a camp will receive bonuses to fame, production, and mechanic rating. * After all PVP battles, all mechanic and first aid checks are automatically passed. ** This means that injured gangers and damaged cars are at maximum possible likelihood of being saved. * Any footsquads formed after losing a PvP battle will automatically have no encounters with animals of the way back to town. * You can pay a bounty to buy your way out of any PVP encounter, though the price may be quite stiff. * The camp bonuses rewarded in PvP battles are determined by how much damage is done to skilled gangers. === Special Rules === * Somerset ** On-the-road surprise attacks can '''''never''''' happen here, regardless of PvP status or camp affiliation, '''unless all squad vehicles are owned by open-pvp gangs or members of warring camps''' * Shantyville ** On-the-road surprise attacks can '''''always''''' happen between any squads here, '''regardless of pvp status or camp affiliation'''. === Additional things to know about camp PvP === # Camps can be attacked directly by enemy camp player squads with 24 hours notice. The attack can come only during the camps scheduled open time. # Camps that lose a camp attack PVP will be vandalized and looted for goods and cars. # Camps that buy their way out of a camp attack will lose fame. # Camps that engage in and win PVPs can have up to 100% boost in production speed and 30% boost in mechanic rating. [[Category: PvP]] [[Category: Camps]] [[Category: New Player]]
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