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=== Local Resources and Extraction === Each camp has a rating describing how abundant local resources are, ranging from excellent to none. Near Somerset, there will tend to be excellent food resources and reasonable water resources, for example. Near Texan there will be excellent fuel resources. These resources determine how effective extraction facilities or crop fields will be, if used in this camp. Extraction facilities produce fuel, water, food, and car parts. For instance, in the example here: Local Resources: * Water: low * Food: good * Fuel: none * Metals: none * Stone: none There are no resources for Fuel or Metals(Car Parts). There will never be an option to build an extractor for these materials in this example. However, You can build a Pumpkin Field for Food production using up to 5 NPC workers to produce food at a 'good' rate. (Approximately 100 units of food per day with 5 workers.) You can build a stone plant and extract stone to construct buildings to effect repairs with. You can also build a Water Tower and drill for water using 5 workers to produce water at a 'low' rate. (Approximately 30 to 50 units of water with 5 workers) Other camps can have production rates of Excellent, good, poor or none in ANY of the local resources available at the current camp site. In the case of 'excellent' local resource recovery, you can expect upwards of 200 to 400 units '''PER DAY''' using your NPC workers!... '''VERY lucrative!'''
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