Cars versus Creatures
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Media v. 95
Info[edit]
Two additions in this media update that could be interesting...
- Mutants -- as mentioned in a previous entry. This update gets them in the game.
Other[edit]
- Creatures will now sometimes turn up in wilderness car combats, generally towards the end when they get the smell of human on foot and/or the waft of blood on the wind.
- Most creatures will avoid vehicles and try to pick off peds (although the more ferocious ones might attack cars too if they’re being injured by them in particular).
- The intelligence of the creature is also a factor in determining whether it recognizes an active car versus one that’s not moving or firing (all creatures, no matter how dumb, recognize active versus dead peds!).