Cars versus Creatures

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Media v. 95

Info

Two additions in this media update that could be interesting...

  1. Mutants -- as mentioned in a previous entry. This update gets them in the game.

Other

  1. Creatures will now sometimes turn up in wilderness car combats, generally towards the end when they get the smell of human on foot and/or the waft of blood on the wind.
    • Most creatures will avoid vehicles and try to pick off peds (although the more ferocious ones might attack cars too if they’re being injured by them in particular).
    • The intelligence of the creature is also a factor in determining whether it recognizes an active car versus one that’s not moving or firing (all creatures, no matter how dumb, recognize active versus dead peds!).