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Terminology Used in Darkwind
A
B
- BL - Badlands (used as the location tag in the Lobby)
C
- CC - Car Cannon
- CGL - Car Grenade Launcher
- CR - Combat Rating or Car Rifle
D
- DR - Deathrace
- DT - Desert Tank
E
- EL - Elmsfield (used as the location tag in the Lobby)
- Elms - Elmsfield
F
- FL - Firelight (used as the location tag in the Lobby)
G
- Gat, GG - Gatling Gun
- GW - Gateway (used as the location tag in the Lobby)
H
- HCR - Heavy Car Rifle
- HGAT, HGG - Heavy Gatling Gun
- HMG - Heavy Machine Gun
I
L
- Landy - Landrunner
- LOF - Line of Fire; used interchangeably with LOS
- LOS - Line of Sight; used interchangeably with LOF
- LR - Landrunner
M
- MG - Machine Gun
- Mish - Mission
- MM - Mounted Mortar
- MML - Micromissile Launcher
N
- NPC - Non-player Character
- NR - No Return - No Return Encounter following a successful wilderness scout
P
- Ped - Pedestrian (person outside of car)
- Perma-damage - permanent damage
- PvP - Player versus Player
R
S
- Sars - Sarsfield
- SF - Sarsfield (used as the location tag in the Lobby)
- SS - Somerset (used as the location tag in the Lobby)
- Symph - Symphony
T
- TG - Tank Gun
- Turtle - a vehicle that has come to rest on its roof