Scorpion: Difference between revisions
(Created page with ' While this Sunrise only holds a small 2L engine, this gives it the space to hold not one but TWO RL in the front, with a Small Rocket on each side. This allows it to…') |
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{{NPCDesign|Sunrise|2L|123| | |||
weapon_1=Rocket Launcher| | |||
weapon_1_location=Front| | |||
weapon_2=Rocket Launcher| | |||
weapon_2_location=Front| | |||
weapon_4=Light Rocket| | |||
weapon_4_location=Left| | |||
weapon_5=Light Rocket| | |||
weapon_5_location=Right| | |||
}} | |||
While this [[Sunrise]] only holds a small 2L engine, this gives it the space to hold not one but TWO [[RL]] in the front, with a [[ | |||
While this [[Sunrise]] only holds a small 2L engine, this gives it the space to hold not one but TWO [[RL]] in the front, with a [[Light Rocket]] on each side. This allows it to quite quickly decimate even the thickest of armor, and flip even the heaviest of vehicles. It does have the weakness of carrying no reloads, so when it's used its 10-shot clip, only the [[Light Rocket]]s remain. | |||
This vehicle should either be kept at a distance, so it wastes its ammo, or ''immediately'' disabled. I myself have lost a fair number of vehicles and gangers to this car. | This vehicle should either be kept at a distance, so it wastes its ammo, or ''immediately'' disabled. I myself have lost a fair number of vehicles and gangers to this car. | ||
Fairly common in the larger [[Somerset]] area, and used by most gangs. This and the [[Mutant Marauder]] are the nastiest enemies most Somerset players are likely to face. Forget loot, and kill it dead - you do not want this one waking back up half way through a scout. | |||
Fairly common in the larger [[Somerset]] area, and used by most gangs. |
Latest revision as of 09:54, 30 January 2011
Chassis | Sunrise | |
---|---|---|
Engine | 2L | |
Combat Rating | 123 | |
Tyres | ? |
Weapons | |
---|---|
Front | Rocket Launcher |
Front | Rocket Launcher |
Left | Light Rocket |
Right | Light Rocket |
While this Sunrise only holds a small 2L engine, this gives it the space to hold not one but TWO RL in the front, with a Light Rocket on each side. This allows it to quite quickly decimate even the thickest of armor, and flip even the heaviest of vehicles. It does have the weakness of carrying no reloads, so when it's used its 10-shot clip, only the Light Rockets remain.
This vehicle should either be kept at a distance, so it wastes its ammo, or immediately disabled. I myself have lost a fair number of vehicles and gangers to this car.
Fairly common in the larger Somerset area, and used by most gangs. This and the Mutant Marauder are the nastiest enemies most Somerset players are likely to face. Forget loot, and kill it dead - you do not want this one waking back up half way through a scout.