Bandit: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{NPCDesign|Raccoon|1.0L|74|tyres=Standard| | |||
weapon_1=Car Grenade Launcher| | |||
weapon_1_location=Front| | |||
}} | |||
The [[Raccoon]] chassis maybe be laughably weak and slow, but the Bandit is no laughing joke if allowed to sit undisturbed. As all but the most paranoid only put a few points of armor on their top or bottom, only a few rounds from the Bandits' [[CGL]] are needed to inflict internal damage, causing high stress and potentially disabling a vehicle. | The [[Raccoon]] chassis maybe be laughably weak and slow, but the Bandit is no laughing joke if allowed to sit undisturbed. As all but the most paranoid only put a few points of armor on their top or bottom, only a few rounds from the Bandits' [[CGL]] are needed to inflict internal damage, causing high stress and potentially disabling a vehicle. | ||
Not particularly common, seen outside of [[Somerset]]. | Not particularly common, seen outside of [[Somerset]]. | ||
[[Category: NPC Vehicles]] |
Latest revision as of 13:44, 19 August 2014
Chassis | Raccoon | |
---|---|---|
Engine | 1.0L | |
Combat Rating | 74 | |
Tyres | Standard |
Weapons | |
---|---|
Front | Car Grenade Launcher |
The Raccoon chassis maybe be laughably weak and slow, but the Bandit is no laughing joke if allowed to sit undisturbed. As all but the most paranoid only put a few points of armor on their top or bottom, only a few rounds from the Bandits' CGL are needed to inflict internal damage, causing high stress and potentially disabling a vehicle.
Not particularly common, seen outside of Somerset.